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Pepsiguy2

TUTORIAL: Importing Custom Models To WWE 2K20

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Pepsiguy2

Basically, Hanleys' video with commentary. Except, my mic kept cutting out. Sorry. All the important bits are still clear though, i watched it over.

Post any questions you got, I guess.

 

 

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mattfick

is arena stuff different?

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Pepsiguy2
1 hour ago, mattfick said:

is arena stuff different?

Even easier. No rigging. Video will come when I make an arena myself

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mattfick

yessssss

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Deviozbeats

how would i go about like getting the all the files of a wwe 2k19 pac mod and installing them into 2k20?

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Pepsiguy2
4 hours ago, Deviozbeats said:

how would i go about like getting the all the files of a wwe 2k19 pac mod and installing them into 2k20?

>Extract pac

>extract yobj
>open yobj in max

>follow tutorial to rig to 2k20 skeleton

>export mdl

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Deviozbeats

how would i go about like getting the all the files of a wwe 2k19 pac mod and installing them into 2k20?

 

what software can i use for extracting?

When i use wrestleminus i cant find anything

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Deviozbeats

how do i open up the yobj file in 3d max?

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Deviozbeats
Posted (edited)

3d-max-bliss.jpg

 

so i opened up the model in x-rey and just extracted each individual body part to 3d max. Now im just looking through to see how to add the textures.

Edited by Deviozbeats

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Pepsiguy2

Hanley's video shows the entire process of converting a 19 model to 20. If you need voice, watch my video as the process is essentially the same, Im just using a custom built model.

 

The general process would be to import the yobj, using any script. We don't need the rigging. Then import your character mdl you're replacing and nif the entire 19 model, then reimport that nif and rig it up to the 20 skeleton using skinwrap.

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