squaredcirclefan

2K20 ports for 2k19....For users still playing wwe 2k19. Toni Storm, Rhea Ripley, Matt Riddle, Trent Seven, Moustache Mountain, Becky Lynch Title Victory motions ported. . 2k20 Ported moves update 7 released.

Recommended Posts

straight edge subhasis
7 minutes ago, squaredcirclefan said:

 

Completely replacing Jojo with Greg Hamilton is possible in Theory but this will require a few hands working on it as all the ring announcer audio in both 2k19 and 2k20 ra_m.pck file will need to be indexed. Apart from the superstar names, the weights and hometowns will have to be replaced.

Regarding  Arena crowd chants, I have come across where the data is located in the sound.pac file but I haven't been able to figure out data for specific arenas . I know if a block of data is deleted from the file, all the arenas in the game  will have the large stadium ambient sound so you won't get the fan noises.

I know a user on the discord forum has put together a John Moxley announce audio a while back. I will see if I can find Justin and Roberts in sound editor 2k19.

Hey , regarding this topic I really have interest on putting real crowd audio inthe game so that not all the time crowd will be noisy . Also i wanna add "ohh" crowd sound during strikes hit . Is it possible ? I know its handy but do you know where are crowd chant and can i mess them with sound editor ?+

Share this post


Link to post
Share on other sites
squaredcirclefan
14 minutes ago, straight edge subhasis said:

Hey , regarding this topic I really have interest on putting real crowd audio inthe game so that not all the time crowd will be noisy . Also i wanna add "ohh" crowd sound during strikes hit . Is it possible ? I know its handy but do you know where are crowd chant and can i mess them with sound editor ?+

To replace the ingame crowd sound, you will need to  replace the crowd sounds the in the sfx_m.pck file.As there is no name beside each sound event, you will have to play through and mark them for identification.

The big problem about the game sound is not being able to modify the event timings. Each crowd sound or special effect sound is programmed to play in a particular event and we can't modify this yet.

Share this post


Link to post
Share on other sites
straight edge subhasis
42 minutes ago, squaredcirclefan said:

To replace the ingame crowd sound, you will need to  replace the crowd sounds the in the sfx_m.pck file.As there is no name beside each sound event, you will have to play through and mark them for identification.

The big problem about the game sound is not being able to modify the event timings. Each crowd sound or special effect sound is programmed to play in a particular event and we can't modify this yet.

I guess it will take a large amount of time and process . I need to find all the general crowd sounds and replace them with my custom sounds so it will feel original . crowd these days dosent make noise all the time only during some strikes or moments the cheer . it feels more realistic if I could modify them .

Share this post


Link to post
Share on other sites
bushysowavvey

Hmmm interesting. How about this. I just replace Dean Ambrose theme with a YouTube video audio with the Justin Roberts intro (I really want that dramatic ring introduction), even though I’m going to have to deal with the same commentary over the theme every match.  But whatever that’s fine. Is there any blank audio I can put in place of Jojo’ s Dean Ambrose intro? Or can I just press delete in sound editor and it’s gone ?

Share this post


Link to post
Share on other sites
squaredcirclefan
5 minutes ago, bushysowavvey said:

Hmmm interesting. How about this. I just replace Dean Ambrose theme with a YouTube video audio with the Justin Roberts intro (I really want that dramatic ring introduction), even though I’m going to have to deal with the same commentary over the theme every match.  But whatever that’s fine. Is there any blank audio I can put in place of Jojo’ s Dean Ambrose intro? Or can I just press delete in sound editor and it’s gone ?

Every entrance has a prematch commentary and the ring name announcement. If you overwrite the Dean Ambrose name, you will still get the weight and hometown announcement since this is separate from the name announcement. 

You might probably have to disable the ring announcer during the entrance but the entrance file has to be modified to disable the ring announcer .

 

Share this post


Link to post
Share on other sites
bushysowavvey

You’re right. And my theme idea wouldn’t event work because it’d play his entrance basically if he wins 

Share this post


Link to post
Share on other sites
squaredcirclefan
37 minutes ago, bushysowavvey said:

You’re right. And my theme idea wouldn’t event work because it’d play his entrance basically if he wins 

Not particularly. You can set a separate theme for the winning animation.

Share this post


Link to post
Share on other sites
straight edge subhasis
Posted (edited)
32 minutes ago, squaredcirclefan said:

Not particularly. You can set a separate theme for the winning animation.

 

hey , can you help me ? 
I just downloaded trent seven mod which has tylerbate ch pac 751. so I changed it to 485 . I knew that at offset 800 in hex I have to change the pac name code but in this file there is no pac code so I tried several things still mod stucks at loading screen(forever) 
at 800 offset of this pac it shows this - (U»š¼FäR........ÿÿÿÿ...) it should not be like this can you tell me how to make it right for ch 485 slot ? what I mean is there is no EMD slot for me what to do ?

 

Edited by straight edge subhasis

Share this post


Link to post
Share on other sites
bushysowavvey
3 hours ago, straight edge subhasis said:

 

hey , can you help me ? 
I just downloaded trent seven mod which has tylerbate ch pac 751. so I changed it to 485 . I knew that at offset 800 in hex I have to change the pac name code but in this file there is no pac code so I tried several things still mod stucks at loading screen(forever) 
at 800 offset of this pac it shows this - (U»š¼FäR........ÿÿÿÿ...) it should not be like this can you tell me how to make it right for ch 485 slot ? what I mean is there is no EMD slot for me what to do ?

 

I often just like to inject my ch using CCT over whatever name I want. Never had an issue that way. I’ve even done that for attires in slots 2-10

Share this post


Link to post
Share on other sites
BlackBen83

@squaredcirclefan Thanks again bro' for the ported moves updates, I can't wait to try those new moves this evening :D

Keep up the good work.

Ben

  • Like 3

Share this post


Link to post
Share on other sites
Neiogeo

@squaredcirclefanQuick question: would the ported moves from this thread overwrite the moves from your prior thread's move pack?

On 1/7/2020 at 5:22 PM, bushysowavvey said:

I often just like to inject my ch using CCT over whatever name I want. Never had an issue that way. I’ve even done that for attires in slots 2-10

@bushysowavveyCould you explain a bit about that? I kinda had this question too. lol

Edited by Neiogeo

Share this post


Link to post
Share on other sites
squaredcirclefan
5 hours ago, Neiogeo said:

@squaredcirclefanQuick question: would the ported moves from this thread overwrite the moves from your prior thread's move pack

Hi,

No It doesn’t  as I have placed the data for the moves in a different set of files. It’s also contains updates to a few files from the 2k19 pack.

 

 

Edited by squaredcirclefan
  • Like 1

Share this post


Link to post
Share on other sites
bushysowavvey
16 hours ago, Neiogeo said:

@squaredcirclefanQuick question: would the ported moves from this thread overwrite the moves from your prior thread's move pack?

@bushysowavveyCould you explain a bit about that? I kinda had this question too. lol

When injecting pac files for wrestlers with multiple attires, just inject them in slots 1-10 in CCT. I’ve even had separate mods in different slots for one wrestler. For example, a 2k19 Mod for Matt Riddle and a 2k20 port for Riddle all on the same slot. 

  • Like 1

Share this post


Link to post
Share on other sites
squaredcirclefan

Hi,

I have added a few additional moves to the pack. The download link can be found on the first post of this thread.

1. Avalanche Spinebuster (2k20) - Dominik Dijakovik.  - There is a minor issue with the selling animation but it works fine.

2. Fireman's carry Spinebuster (2k20) - Dominik Dijakovik

3. Tilt-A-Whirl Slam 3 (2k20)  - Dominik Dijakovik

4. One-hand Spinebuster 2 (2k20) - Keith Lee's second signature move

Moves from previous games :

Diving Five Knuckle Shuffle  (2k18) -The old animation with the "You can't see me " taunt which was removed in the 2k19 version.

Codebreaker 1 (2k15) - The old Codebreaker animation which was replaced in wwe 2k16 with the current one (not shown in the video)

 

  • Like 3
  • Too Sweet 2
  • Woo 1

Share this post


Link to post
Share on other sites
Elegido2016
1 hour ago, squaredcirclefan said:

Hi,

I have added a few additional moves to the pack. The download link can be found on the first post of this thread.

1. Avalanche Spinebuster (2k20) - Dominik Dijakovik.  - There is a minor issue with the selling animation but it works fine.

2. Fireman's carry Spinebuster (2k20) - Dominik Dijakovik

3. Tilt-A-Whirl Slam 3 (2k20)  - Dominik Dijakovik

4. One-hand Spinebuster 2 (2k20) - Keith Lee's second signature move

Moves from previous games :

Diving Five Knuckle Shuffle  (2k18) -The old animation with the "You can't see me " taunt which was removed in the 2k19 version.

Codebreaker 1 (2k15) - The old Codebreaker animation which was replaced in wwe 2k16 with the current one (not shown in the video)

 

Hello sir, I have a quick question: Could I use hacked moves from previous and hacked moves from 2k20 together or they won't work together?

  • Like 1

Share this post


Link to post
Share on other sites
squaredcirclefan
On 1/13/2020 at 1:11 PM, Elegido2016 said:

Hello sir, I have a quick question: Could I use hacked moves from previous and hacked moves from 2k20 together or they won't work together?

Hi,

They do work together. The 2k20 ported moves aren't overwriting any of the ported moves in the 2k19 pack. You will need to install the 2k19 pack first  though.

Edited by squaredcirclefan
  • Glorious 1

Share this post


Link to post
Share on other sites
Elegido2016
56 minutes ago, squaredcirclefan said:

Hi,

They do work together. The 2k20 ported moves pack doesn't overwrite any of the ported moves in the 2k19 pack. You will need to install the 2k19 pack first  though.

Oh! Thank you!

I thought they were not compatible

With What program could I edit the super string file? I want to add some info, but I don't know the program modders use

Share this post


Link to post
Share on other sites
squaredcirclefan
28 minutes ago, Elegido2016 said:

 

Oh! Thank you!

I thought they were not compatible

With What program could I edit the super string file? I want to add some info, but I don't know the program modders use

You can open the file and edit with  Wrestelminus. There is a guide on this thread.

 

  • Like 1

Share this post


Link to post
Share on other sites
DDK78

Just downloaded your latest updated moves...noticed that a few of the previous ported moves now no longer have any sound ( i.e. Riptide, Spirit Bomb, Feast your eyes, Fiendish uranage, etc)

Also the One handed spinebuster, diving five knuckle and the codebreaker 2k15 are also without sound in my game.

Edited by DDK78

Share this post


Link to post
Share on other sites
squaredcirclefan
34 minutes ago, DDK78 said:

Just downloaded your latest updated moves...noticed that a few of the previous ported moves now no longer have any sound ( i.e. Riptide, Spirit Bomb, Feast your eyes, Fiendish uranage, etc)

Also the One handed spinebuster, diving five knuckle and the codebreaker 2k15 are also without sound in my game.

Hi,

Did you ensure you copied all the files in the pac/audio/attrib folder in the zip have been placed in the appropriate folder in your game ?

Also do ensure you don't have copies of the attrib files in a different folder.

I will advise you redownload the zip  file. I have updated the zip with the addition of Super Chokeslam 2 (2k20).

Share this post


Link to post
Share on other sites
FrenchPlayer

Hi Square, please, in the future when you have time. You can import the models of the new WWE 2K20 superstars. Or someone ? 

because there are a lot of them missing. It is January, I have the impression that everyone has abandoned the mod projects (almost)  I asked several modder in message, even offering money. No answer... for imports or even missing models (Damian Priest ...)  the only one who answers is leon

List missing imports new superstars: 

- Rhea Ripley / Io Shirai / Keith Lee (better model "face")

- Mark Andrews

- Jaxson Ryker

- Mia Yim

- and WWE Tag Team Womens Championship...

There are not a lot...

or if it's not complicated i can do it

thank you square 

and if another modder is interested ...

 

Share this post


Link to post
Share on other sites
squaredcirclefan
45 minutes ago, FrenchPlayer said:

Hi Square, please, in the future when you have time. You can import the models of the new WWE 2K20 superstars. Or someone ? 

because there are a lot of them missing. It is January, I have the impression that everyone has abandoned the mod projects (almost)  I asked several modder in message, even offering money. No answer... for imports or even missing models (Damian Priest ...)  the only one who answers is leon

List missing imports new superstars: 

- Rhea Ripley / Io Shirai / Keith Lee (better model "face")

- Mark Andrews

- Jaxson Ryker

- Mia Yim

- and WWE Tag Team Womens Championship...

There are not a lot...

or if it's not complicated i can do it

thank you square 

and if another modder is interested ...

 

Hi,

Direct full ports of 2k20 models isn't possible as they are not pac files with yobj models. For those which have been listed as ported, parts of the character merged with 2k19 objects in 3d modelling software .

Its not an easy task that's why modders aren't  doing it. Its also not something i've dwelved into either so I can't really do it.

 

Edited by squaredcirclefan
  • Like 3

Share this post


Link to post
Share on other sites
FrenchPlayer
1 hour ago, squaredcirclefan said:

Hi,

Direct full ports of 2k20 models isn't possible as they are not pac files with yobj models. For those which have been listed as ported, parts of the character merged with 2k19 objects in 3d modelling software .

Its not an easy task that's why modders aren't  doing it. Its also not something i've dwelved into either so I can't really do it.

 

thank you for your answer square

  • Like 1

Share this post


Link to post
Share on other sites
DDK78
4 hours ago, squaredcirclefan said:

Hi,

Did you ensure you copied all the files in the pac/audio/attrib folder in the zip have been placed in the appropriate folder in your game ?

Also do ensure you don't have copies of the attrib files in a different folder.

I will advise you redownload the zip  file. I have updated the zip with the addition of Super Chokeslam 2 (2k20).

Turns out I did have some other attr files somewhere else.

As always thanks for the help!

  • Like 1

Share this post


Link to post
Share on other sites
shenlong02

i download entrance pac 14 jan everthing ok but i cant find jeff  2k20 entrance ( i see only jeff hardy on list no jeff hardy 2)

this is for manual add ?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.