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Tekken57's 2k18 mods - Chavo / Benoit v2 / Jarrett / Hardcore Holly / Booker / Kennedy / Tomko / Mutoh / Saturn released


tekken57

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Please  note the following: 

- I do not mind you creating additional attires for this mod, but please remember to credit me

- If you use my mod in any videos, please link back to my youtube channel here: https://www.youtube.com/channel/UCFkelJQ9ZA7Rw508GQsMrSQ

These modsare produced for WWE 2k18 and is free of charge. All copyrights belong to their respective owners.

Enjoy using my mods.

 

 

HARDCORE HOLLY

http://zipansion.com/3bs3i

 

BOOKER T

4 Attires

http://zipansion.com/3bs8k

 

MR KENNEDY

http://zipansion.com/3bsBs

 

 

TYSON TOMKO

http://zipansion.com/3bsHb

 

 

KEIJI MUTOH /  GREAT MUTA

2 attires

http://zipansion.com/3bsL1

 

 

 

PERRY SATURN

http://zipansion.com/3bsSt

 

 

CHAVO GUERRERO

http://zipansion.com/3DdL1

 

 

JEFF JARRETT 2 Attires:

http://zipansion.com/2spYx

GOLDBERG 5 Attires:

 

Download here:

http://sprysphere.com/FXBQ

 

 

RICK STEINER

Download here:

http://briskrange.com/ErlC

 

 

BUFF BAGWELL

 

Download here:

http://yoitect.com/6diD

 

SANDMAN

Migrated the mod to a 2k18 model and also added 2k18 hair to prevent any random crashes.

 

Download here:

http://yoitect.com/6dBz

 

SABU

Migrated the mod to a 2k18 model, redid the sculpting on the pants and also added 2k18 hair to prevent any random crashes.

 

 

Wrestler Pac

http://yoineer.com/XFS

Courtesy of @AznBlusuazn :

Sabu Pofo + Moveset : http://kializer.com/3lGy 

Sabu Tron + Theme : http://kializer.com/3lIX 

 

SCOTT STEINER

v3:

Download here:

https://mega.nz/#!N1UkRZKJ!Ya8zmz3tDlpew13w7EPuJcm_iSHd834MIpnLSWsOEbM

 

Updated, migrated everything to 2k18 models also edited the chainmail shader params. Hopefully this fixes the crashes users were experiencing.

Download here:

http://yoitect.com/6dWJ

 

10 Attires. Alt attires created by @AznBlusuazn .

 

http://yamechanic.com/4qk0

 

CHRIS BENOIT v2

 

 

Download here:

http://zipansion.com/2dUFK

 

version 1:

 

 

Download here:

http://yamechanic.com/4jmX

 

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16 minutes ago, tekken57 said:

As promised, here's my first mod for 2k18, a younger Kurt Angle. Resculpted the entire face and jaw area to make him look younger. Also removed some of the age lines on the texture and the normals.

angle_2k18.jpg


angle_2k18_max.jpg

 

I'm going for this era:

 

f2dfe12d94fdbfe829a71470bb6f3598--kurt-a

 

What do you guys think?

 

it looks good btw what program are you using to edit models in real time ? autodesk is not working for me for some basic texture work...

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Looks good. One small tweak I would suggest is slightly widening the top of the head/hair. The 2K model has an effect where the hair seems too small and seems to follow the profile of the bald head shape, whereas when he had more hair the top of his head and his forehead looked a bit more square/blockier.

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9 hours ago, Dennis-Bieser said:

Looks much better now but i think he still looks too old. Maybe you should smoothing the mesh on the face. Especially the eye area and cheek area. A new face texture would be awesome.:) 

The age detailing is on the normals, I'll look into reducing it.

 

1 hour ago, LordJustice17 said:

Looks good. One small tweak I would suggest is slightly widening the top of the head/hair. The 2K model has an effect where the hair seems too small and seems to follow the profile of the bald head shape, whereas when he had more hair the top of his head and his forehead looked a bit more square/blockier.

I was actually thinking about changing the hair completely. Will look into your suggestion as well.

 

@OverTheEdge , not a bad idea. Have yet to see what this model looks like bald.

6 hours ago, hellbound26 said:

can you port your benoit mod for 2k18 ?:)

 

5 hours ago, Thunder72 said:

Glad you're back Tekken :) .

I hope you can hack Hulk hogan's moveset this year too (taunting legdrop and standing taunts) for a Hogan's port from WWE 2K17.

 

I plan to port all my mods over. Just getting an idea of what slots are available. Porting seems very straight forward thus far. Some early tests:

 

20171026200117_1.jpg


20171026200420_1.jpg


20171026200610_1.jpg

 

 

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Big Poppa Pump and Hollywood!!!  Looking good man!  

Wondering - Do you happen to have the link to the tutorial you made for importing move animations like you did with Hogan to 2K17?

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27 minutes ago, RealDeal28365 said:

Are ports from old games still shadow characters 

There are no renders for characters that aren't using default game slots.

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2 hours ago, AznBlusuazn said:

Big Poppa Pump and Hollywood!!!  Looking good man!  

Wondering - Do you happen to have the link to the tutorial you made for importing move animations like you did with Hogan to 2K17?

I can't recall now, but I think I didn't write up a tutorial on this. 

 

Basically, you need to build a new PAC file with the appropriate directory and move animation files. 

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I notice it but im not sure others care.   WWE2k18's 2006 Kurt Angle is just OLD Kurt with hair.  It would be really cool if someone could get those lines off his face.  I noticed you did decrease the lines but they still there.  Need a fresh new face maybe?

Edited by BillyTheKid
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@pozzum, can you reserve these slots for me please:

 

474	perry saturn
472	animal
473	hawk
475	rey mysterio
476	Shelton Benjamin
477	Stevie Ray
478	Hogan
479	Scott Steiner
480	Rick Steiner
481	Hardcore Holly
483	Sandman
484	Benoit
485	Jeff Jarette
486	Tomko
487	Buff Bagwell
488	great muta
489	arnold schwarzenegger
490	Sylvester Stallone
491	Terry Crews
492	Dolph Lundgren
493	Sabu

 

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6 hours ago, tekken57 said:

@pozzum, can you reserve these slots for me please:

 


474	perry saturn
472	animal
473	hawk
475	rey mysterio
476	Shelton Benjamin
477	Stevie Ray
478	Hogan
479	Scott Steiner
480	Rick Steiner
481	Hardcore Holly
483	Sandman
484	Benoit
485	Jeff Jarette
486	Tomko
487	Buff Bagwell
488	great muta
489	arnold schwarzenegger
490	Sylvester Stallone
491	Terry Crews
492	Dolph Lundgren
493	Sabu

 

I did a big survey based on what people would most likely install and assigned slots based on that. I can add a second column to add notes but they would be the secondary character for the slot.

These are the Survey Based Slots:

795	perry saturn
734	animal
735	hawk
473	rey mysterio
474	Shelton Benjamin
799	Stevie Ray
475	Hogan
508	Scott Steiner
509	Rick Steiner
775	Hardcore Holly
747	Sandman
489	Benoit
760	Jeff Jarette
896	Tomko [Requires a method of pac extention]
833	Buff Bagwell [Requires a method of pac extention]
774	great muta
915	arnold schwarzenegger [Requires a method of pac extention]
987	Sylvester Stallone [Requires a method of pac extention]
988	Terry Crews [Requires a method of pac extention]
989	Dolph Lundgren [Requires a method of pac extention]
740	Sabu

 

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16 hours ago, pozzum said:

I did a big survey based on what people would most likely install and assigned slots based on that. I can add a second column to add notes but they would be the secondary character for the slot.

These are the Survey Based Slots:


795	perry saturn
734	animal
735	hawk
473	rey mysterio
474	Shelton Benjamin
799	Stevie Ray
475	Hogan
508	Scott Steiner
509	Rick Steiner
775	Hardcore Holly
747	Sandman
489	Benoit
760	Jeff Jarette
896	Tomko [Requires a method of pac extention]
833	Buff Bagwell [Requires a method of pac extention]
774	great muta
915	arnold schwarzenegger [Requires a method of pac extention]
987	Sylvester Stallone [Requires a method of pac extention]
988	Terry Crews [Requires a method of pac extention]
989	Dolph Lundgren [Requires a method of pac extention]
740	Sabu

 

Sounds good. Thanks

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nicely done, i usually use the 06 one i tried the classic kurt once and i thought he looked Raw GM era with a hair piece lol but this one is well blended.  do you have a download to it? do you do it as a replacement?  just wondering i think i missed it in the feed perhaps

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