Hello again, back with yet another tutorial.
This year's Data Editor includes a feature to apply different string IDs to different attire slots for any given superstar, which makes the attire renaming process a whole lot easier and quicker this year. I'll firstly show you how to add your own custom strings in the string file (using a very simple method), then I'll show you how to apply those strings in the Attire Unlock in Data Editor via their IDs.
As usual, to save clutter, I'll be i