This thread is dedicated to my work with hex editing, mainly yobj files but its basically my little experimentation lab for things I play around with prodding and poking at files to see what can be achieved with a bit of trial and error. I have been working for some time trying to understand the layout of the yobj files and the files therein. I am simply trying to back engineer the yobj first then rebuild the hex by grabbing an understanding of the references. The basic aim is to be able to buil
My reasoning is this, I worked out how to rebuild a pach from scratch by creating a new pach then rearranging the top of the hex file of the pac into Hex 'alphabetical' order then reinjecting each file one by one from the top it would create a perfectly sized pach file to inject into a dummy pac without losing any functioning (physics etc). I also found that you can change the offsets manually and pad out the file with 0 bytes to be able to fit new files directly in the gap and changing the offs