This thread is dedicated to my work with hex editing, mainly yobj files but its basically my little experimentation lab for things I play around with prodding and poking at files to see what can be achieved with a bit of trial and error. I have been working for some time trying to understand the layout of the yobj files and the files therein. I am simply trying to back engineer the yobj first then rebuild the hex by grabbing an understanding of the references. The basic aim is to be able to buil
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