EDITING MODELS USING TOPOGUN / 3DSMAX and X-REY   This tutorial is an advanced tutorial so please ensure that you are familiar with the following concepts before attempting this: - Editing models using X-rey - Nseinisky's tutorial on model editing - Extracting/ injecting files using X-Packer - Importing WWE models into 3dsmax using breinj's plugin All the above tutorials can be found on this site or on the tutorials section of my site: http://sf4mods.blogspot.com   -------------------