EDITING MODELS USING TOPOGUN / 3DSMAX and X-REY
This tutorial is an advanced tutorial so please ensure that you are familiar with the following concepts before attempting this:
- Editing models using X-rey
- Nseinisky's tutorial on model editing
- Extracting/ injecting files using X-Packer
- Importing WWE models into 3dsmax using breinj's plugin
All the above tutorials can be found on this site or on the tutorials section of my site: http://sf4mods.blogspot.com
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