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Cyborg

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is there any way to hide parts of a model using alpha channels?

Only ways I'm aware is to either physically shrink those parts down in Blender or 3DSMAX, or mask the parts off in the 00CE file, though masking off parts of an object is notoriously difficult and would probably take ridiculous hours of trial and error.

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is there any way to hide parts of a model using alpha channels?

Only ways I'm aware is to either physically shrink those parts down in Blender or 3DSMAX, or mask the parts off in the 00CE file, though masking off parts of an object is notoriously difficult and would probably take ridiculous hours of trial and error.

i reduced the size of the appendix vertices to minute size and hid it within the body,but when in game,they popup like a laser beam.

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