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UVWUnwrap Issues


N'Jadaka

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Hey, I'm finishing up on my HBK mod & I'm trying to do a UVW wrap on his hair. Everything shows up fine in 3ds Max but when I load it up in game the color.dds gets all distorted. I set the normals & alphas where they are supposed to be but I dont understand whats wrong. 

Here's 3dsmax render 

wtf.png

Here's In-Game

20160210_234525.jpg

 

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Using the Triple H '99 Hair? If so align the Color and Normals from Triple H '99 on the HBK ones, THEN Unwrap the UVW's making sure you move the entire Box not Vertices into Place on the HBK Color.dds

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Yeah and did you use the new hbk hair part of the color on your color.dds ? With over 100 unwrap uwv i have never seen this. 

Im pretty sure your forgot Something

Edited by bugsyboy
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I used the HBK hair from 2k15. I moved the hair in the color & normals prior to the uvwunwrap. Positioned the boxes right. Like I showed in my screen shots, it displays perfectly in 3dsmax. & I redid it 3 to 4 times just to see if I was missing a step. Checked the normals, color & alphas. I honestly dont know. Ill send it to you guys to look at later tonight.

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