Petchy Posted July 31, 2014 Share Posted July 31, 2014 Recently I installed a fresh copy of 2K14 to start modding from scratch again. I forgot about the problems 'Taker throws up when modding him and the arc file. Could someone please help me figure out these calculations once and for all to finally get this mod working properly? Many thanks! Quote Link to comment Share on other sites More sharing options...
Red Rooster Posted July 31, 2014 Share Posted July 31, 2014 (edited) Its because the size of pach 00010302 ends with 3 0's, the easiest way to fix it is to open the pach and uncompress one of the files in it and then re-inject the uncompressed version. This will change the size of the pach and then the problem with updating the arc will be gone (as long as the new size doesnt end with 000 as well ) Edit : 00010332, 34, 42 and 44 all have the same problem Edited July 31, 2014 by Red Rooster 1 Quote Link to comment Share on other sites More sharing options...
Petchy Posted July 31, 2014 Author Share Posted July 31, 2014 Perfect! Thanks a lot man, saved me a lot of hassle there! Top guy Quote Link to comment Share on other sites More sharing options...
LordBarker Posted July 31, 2014 Share Posted July 31, 2014 Its because the size of pach 00010302 ends with 3 0's, the easiest way to fix it is to open the pach and uncompress one of the files in it and then re-inject the uncompressed version. This will change the size of the pach and then the problem with updating the arc will be gone (as long as the new size doesnt end with 000 as well ) Edit : 00010332, 34, 42 and 44 all have the same problem Can this be done with and character whose pach ends with 000 and causes the issue? It would save some time editing in the correct hex numbers if so. Quote Link to comment Share on other sites More sharing options...
Red Rooster Posted July 31, 2014 Share Posted July 31, 2014 Its because the size of pach 00010302 ends with 3 0's, the easiest way to fix it is to open the pach and uncompress one of the files in it and then re-inject the uncompressed version. This will change the size of the pach and then the problem with updating the arc will be gone (as long as the new size doesnt end with 000 as well ) Edit : 00010332, 34, 42 and 44 all have the same problem Can this be done with and character whose pach ends with 000 and causes the issue? It would save some time editing in the correct hex numbers if so. Yes Quote Link to comment Share on other sites More sharing options...
LordBarker Posted July 31, 2014 Share Posted July 31, 2014 Nice, cheers Quote Link to comment Share on other sites More sharing options...
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