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GFX & Sh*t


Mystiquε

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Hi, I am Mystique & I do GFX when I am balls deep bored. Requests are welcome

 

Shout out to KreayFufu & Oldsie

 

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Edited by Mystiquε
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Good to see ya here Mystique, fantastic work. Some of the lighting on some of the sigs need adjustment but other than that great job.

 

Thanks! & tell me more about the lighting bit cause I do feel the same but I fail to put a finger

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Good to see ya here Mystique, fantastic work. Some of the lighting on some of the sigs need adjustment but other than that great job.

 

Thanks! & tell me more about the lighting bit cause I do feel the same but I fail to put a finger

 

Well, basically adjust the lighting of the sigs the same way you'd adjust the lighting of an avy as sometimes the lighting can ruin the crucial details of the sig.

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Good to see ya here Mystique, fantastic work. Some of the lighting on some of the sigs need adjustment but other than that great job.

 

Thanks! & tell me more about the lighting bit cause I do feel the same but I fail to put a finger

 

Well, basically adjust the lighting of the sigs the same way you'd adjust the lighting of an avy as sometimes the lighting can ruin the crucial details of the sig.

 

Oh I get it. I actually sometimes do darken the work intentionally so I could hide the areas that I don't need on the finished sig. I'll find another way to hide uneeded details for sure tho 

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whack the exposure up a little for key features on an adjustment layer then black brush off the bits that are too strong or are on the wrong areas on the layer mask. Or try using more dynamic lighting in the actual design.

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whack the exposure up a little for key features on an adjustment layer then black brush off the bits that are too strong or are on the wrong areas on the layer mask. Or try using more dynamic lighting in the actual design.

 

Right, instead of just layering or changing the lighting of the whole work correct? Just wanna make sure I got this right

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whack the exposure up a little for key features on an adjustment layer then black brush off the bits that are too strong or are on the wrong areas on the layer mask. Or try using more dynamic lighting in the actual design.

 

Right, instead of just layering or changing the lighting of the whole work correct? Just wanna make sure I got this right

 

yeah, if you were thinking of correcting things and still wanted the backgrounds to have that flat look, that's what i'd do.

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