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Selection Pics/Renders Talk Discussion


HotavioH

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So, what about stop polluting others topic with that type of Talk? Any doubt or similar, lets centralize here. Alright?

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Selection Pics Share:

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Tutorials:

Theredrooster's Injecting Tutorial:

I used Brienj's tool to resign/rehash all cas and SaveData.dat and it works perfectly.

Heres what I did :

1) Move your savedata.dat and all .cas files you what to add renders to, to your computer (in a folder that is easy to get to)

2) I put all the .dds files in the same folder just to make it easier.

3) Open Pur3 Raff3x tool and select your SaveData.dat

4) Go to Caw Injector/Editor and select Inject CSS Image radio button

5) Tick the check box for the render you want to replace and hit Inject New Image button

6) Browse to the .dds you are injecting and hit Open

7) Rinse and repeat until you have added all renders required.

8) Close Pur3 Raff3x tool and open Brienj's Tool

9) Go to the Special Button and click Save Resigner/Rebuilder

10) Browse to the folder containing your SaveData.dat and .cas files and select them all.

11) Hit Open button and wait till its finished.

12) Go to the folder where your data is saved and delete all .backup files and dds files

13) Move the data back to your xbox

14) Profit

HotavioH's Injecting Tutorial:

-Inject a caw with BrienJ Tool to any Slot.

-Open the caw InGame and save every single attire to fix the freeze problem.

-Then go back to pc, extract the save data and the cas file that fixed InGame.

-Open it in PureRafex's mod tool and chang the Selection Pic.

-THAT'S THE ONLY WAY THAT I GET TO WORK: Open BrienJ Program Again, than LOCK the save data to only import the caw without alterations. Select the .cas file with the custom Selection Pic, pressed ok to the box that shows off and it's done.

-Inject inside the Flash Drive the save data and the .cas file that you insert without alterations, but with the render

DDS Configurations:

Big Screen Selection Pic

DirectDraw Surface file format (.dds) "DXT5"

ARGB 8bpp ---> interpolated alpha

No MIP maps

Height: 512

Width: 256

Size:131200(bytes)

Small Selection Pic

DirectDraw Surface file format (.dds) "DXT5"

ARGB 8bpp ---> interpolated alpha

No MIP maps

Height: 128

Width: 128

Size:16512(bytes)

Edited by HotavioH
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I think we should make a catalog where we could all share their Renders

Now this is a good idea!, did Brienj tell you guys how to configure renders in WWE'13? because last i knew he was the one only knew how to do it... sorry i really don't keep up with all this

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Now this is a good idea!, did Brienj tell you guys how to configure renders in WWE'13? because last i knew he was the one only knew how to do it... sorry i really don't keep up with all this

PUR3 RAF3X made a program that applies renders

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PUR3 RAF3X made a program that applies renders

That's awsome! i'm glad there's one other master mind than brienj! looking forward to seeing some renders

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The Nco caws are awsome! I've got a great list of caws that could be rendered, all made by the best can i make a list of the caws to help?

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@HotavioH If you're going to render ABA Undertaker and Batista then I'll try and find you some good pics :)

@HotavioH I found some.

Batista No.1 -

http://www.mediafire.com/view/?4bpn2dzbsf1afa6

Batista No.2 - http://www.mediafire.com/view/?5blld0axk46o271

Undertaker No.1 - http://www.mediafire.com/view/?o4bhym8bnom9a0p

Undertaker No.2 - http://www.mediafire.com/view/?e3maex8cw7caj8w

I prefer Batista No.1 and Undertaker No.2 but it's your choice, if you want you don't have to use the pictures I found. I just thought it might help you a bit.

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