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  1. matt2282p

    matt2282p

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  2. TheVisitorX

    TheVisitorX

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  3. Dirty Cheater

    Dirty Cheater

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  4. meanmeandalenko

    meanmeandalenko

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Showing content with the highest reputation since 02/28/2024 in all areas

  1. Yes, there will be an update this weekend (I hope). This update will include updated dependencies (fixes the currently not working preview function in SE with 2K24 files) and fixed TTS function. Import music in 2K24 files is still working, only preview is currently not working.
    8 points
  2. An update of SE (version 2.2.0) has been released (only via internal updater for now) Changes: Added: - 2K24 database by Mark/Rampage, High Summoner Izzy, Kingpin @PWM (Please select the "2K24" database in program settings in order to use it) Fixed: - Sound-Preview for 2K24 isn't working - TTS does not work due to issues with FakeYou Changed: - SE now remembers the current selected row / scroll position in the grid after a file import Removed: - Storing FormLocation and current WindowState in settings You like my work or find it helpful? Please consider a donation!
    5 points
  3. I'll take a look at this. Unfortunately, a few months ago my entire Windows partition crashed to the point where I could no longer start the system. Unfortunately, since all the data was encrypted, I couldn't restore it. Because of this I lost a lot of data. Luckily I had backed up some things beforehand, but I have to check how up-to-date the data is. That's why I haven't been able to publish any further updates recently. Especially since I switched to Linux for professional reasons and unfortunately Visual Studio doesn't run there. I've set up a Windows environment for gaming again at the weekend and will try to get my development environment etc. up and running again. After that I'll have a look.
    3 points
  4. This is a cheat engine script written by me, which will allow male vs female matches Note: The match rules modifiers/fixes and other "extras" are also included with this cheat table Welcome back, my friends! It's that time of year again! The early version of MvF Intergender for WWE 2k24 patch 1.04 is now available to my 2k24 supporters! I'm going to run this the same way I did for 2k23, which means you can decide how much you want to donate but the amount will decide how quickly (or slowly) you get served. Once you donate, you are added to my list for ALL future 2k24 patch updates! Just please don't be that guy that sends 50 cents or a dollar but expects fast service from me, and gets angry when told they have to wait their turn. Rule of thumb: "If the donation is LLLow, the wait will be LLLong." I do it this way to help make it so everybody has a chance to get this. If you can't donate as much as others can, it's only fair that you would wait for service, which is a lot better than being told you can't have it at all, right? How this works: This requires us to set up a special version of Cheat Engine together, which means it can take a while to set up, especially if you run into some of the more time consuming issues people sometimes run into. I'll be willing to get you all set up with a custom version of Cheat Engine and make sure it's compatible with your system, in exchange for whatever you consider to be a GENEROUS donation, please!! That's right... I'm leaving that part up to you: please decide how much your generous donation should be, and remember that I'll offer the same level of priority and care in return. If your donation shows me you take this very seriously and it's a major priority in your life, I'll be sure you're taken care of accordingly. If you need this fast but money is tight, talk to me first about how soon you expect to be served and we'll figure out how much you need to donate in order to receive it by whatever date you need it. If you need it IMMEDIATELY and want to be served NEXT, please let me know and we'll figure out if that's possible! I am looking for people that are eager to show me support. It's very difficult to provide a proper undetected Cheat Engine that is compatible with this game and can apply the enhancement effects without the player controls breaking during a match... *raises fist high* But I did it! Please keep my never ending dedication to MvF in mind as you decide how much you'd like to donate to this noble cause! Dig it? Ooooh yeeeeah! In early tests, here is what I can confirm so far regarding the MvF intergender features: - Females can get busted open! - The CPU targets & attacks everyone equally! I fixed several points where CPU didn't want to attack or would just release carry moves, etc... ALL FIXED! - Royal Rumble pre-populated participants will already be a mix of male and female! Rumble works great! - 10/20/30 Man Gauntlet Match pre-populated participants will already be a mix of male and female! Gauntlet works great! Current minor issues being worked on: - For now, if you set up a Special Ref match, after you select your characters you have to toggle MvF off before the match begins to load and then toggle MvF back on after the loading bar at the bottom of the loading screen has filled up more than half way, or the game could crash. - Just like in previous years, a DQ happens if a male hits a female. FIXED WITH NEW UPDATE! - If you leave MvF turned on while you browse around in the game and adjust various settings, make saves, etc... there is a chance the roster can get "corrupted" as in the MvF change becomes permanent. Try to remember to toggle MvF off if you're making various roster edits, settings changes, etc. This glitch should already be fixed with new update, but it's still a good idea to be careful. Eventually as people bring issues and requests to my attention, I will add to the features just like I did last year. If you report an issue or have a request, please be SUPER detailed in how you explain it to me so I can do my best to try and duplicate whatever you're explaining. I don't play the game much, so I might not be familiar with certain things you would think I should be, so please be detailed. As of patch 1.04 I've added the hotkey to force a breakout attack during the celebration after a multi person match. The hotkey to press is v+b and if you timed it right the breakout option will appear on screen! Also added several match rule modifiers so you can toggle various rules during matches! Let me know if any of them don't work right. Things you should know: 1) You have to be willing to get on Discord (or a similar messenger service) so we can set this up together. Be prepared for this set up process to take anywhere from 20 minutes to 2+ hours. Most people see the quick side of that, but yes, sometimes it takes longer if your computer has issues. If things get really difficult, I can get on TeamViewer to help you remotely, but that shouldn't be necessary. 2) Each time you launch the game, the activation of the MvF script takes a few minutes before it takes effect. If you have a slow computer, it might take a while to turn MvF on. For some people it takes around 5 minutes, but it can take longer because of how much work the script needs to do to protect you from the game's malicious crashes, etc. 3) ALWAYS make back ups of your save folders because you can be sure that in future patches, 2k will try and ruin this the same way they've tried so hard to ruin previous methods of having fun. If you always make back ups of your save, you should probably be able to stay on whichever patch was last working for you (or revert back to it), in the event that a future patch completely breaks this process. I will continue to support my donors for as many patches as possible, just like I did the entire life of 2k23 (and continue to do for people that still play it). I will make every effort to update this and replace it with working alternatives as 2k attacks us... but if there comes a time when 2k release a patch so malicious that I can't get intergender enhancements working, you'll have to stay on the most recent patch that worked. 4) NEW OPTION! Sponsor somebody that can't donate! If you know somebody that absolutely cannot send a donation and you'd like to cover them, send me a message to negotiate those details. --> Click HERE to donate using Paypal or a credit card! <-- If your country isn't supported, send me a message for alternate methods! Remember, after you send a donation you need to contact me and let me know what it's for so I can add you to my tracker and make sure you get served when it's your turn! My Discord username is the best way to reach me: tacogear
    2 points
  5. me to @Impaler @meanmeandalenko and in my opinion SvR 11 wwe 12 13 and 2k14 are millions times better than the newer wwe games ps3 and 360 will always be king 💯💪
    2 points
  6. @meanmeandalenko welocome back me too, still kickin 2k14 after all this time.
    2 points
  7. Okay guys I have a complete tutorial on how to edit the main menu render. So First off for 2k14 you need the MnlayHD.pac. Get this from your GAMES folder and then grab your arc and defs. ( For xbox 360 you just need the MnlayHD.pac and your arc file). Then from there, you want to open up the MnlayHD.pac in pac editor and open up the MnlayHd.pac. Then search for em00. ( You search for this where it says 'Filename' in pac editor.) Now hit extract. From there, you want to open up the Em00.pac in pac editor. Here you will see 3 files, 1B58, IB59 and 1B5A. The mian menu and the screen effects ( IE the rocks soke and blue outlines are in the 1B59). So you uncompress with pac editor. From there go into xpacker and hit CTRL + T, we do this since uncompressing the file gave us a .dat file, which is a texture file that xpacker can read. Extract all or if you just want to extract each piece, here is the rundown. Bgtex00.dds is the main red backround. the_rock00.dds is the little blue line ( not sure how to explain that really, sorry mates), the_rock03 and the_rock04 are the electricity effects and the trance_main is the wave particle effect. Oh the 2k14 logo is there too! So now you want to edit these in paint.net or photoshop, but the mian thing is when saving, becasue its a menu file, you save as a DXT1. Now from there go into xpacker, create a new texture archive w all the files from the main menu and name it anything you want, it will be a .pac file, which is fine. Get everything though logo and all. Now you want to inject the .pac file you just created into the 1B59.bpe ( so go back and open up your pac editor and open up Em00). Inject it over and then open up MenuHD.pac and search for EM00 and then inject it over. Then for xpacker update arc non wrestler and then for ps3, rename your Mnlay.pac to something else, like MnlayNEW.pac ( this is so the ps3 doesnt give you a game data corrupted screen) oh also silly of me but make sure to delete f.dat! Now from here, once you've renamed your file go into your plist3.def and search for Mnlay, then rename it there. If your xbox 360 then dont worry, all this is superflous. If your xbox then all you have to do is update your arc, dont even rename your file, leave it a MnlayHD.pac. Now for BOTH ps3 and xbox, transfer the menulayhd.pac to your GAMES and the plist3.def to your game folder. ( ps3 remmeber to add that def to your games folder too). So mates, hopefully this helps you!
    2 points
  8. Here is a link for a manual upgrade: https://drive.google.com/file/d/1SUUjtm7fkp9Kf_bGo20wjRaBY-zwapDA/view?usp=drive_link Just install the old version and override the files from this archive.
    2 points
  9. Anyone want to try this Gender & WeightClass changer out? Works for regular Cheat Engine 7.5. I was able to use this for a long time editing people without a problem. Just remember to close the game when you're done or you'll get a crash when you try to play a match on regular CE. Launch the game without CE running. In the game go to Options > Roster > Edit Roster Now open CE and connect to the game. In the cheat table, check the box for the first option in green. DON'T check any other boxes or you might mess up your roster. In the game, scroll to somebody whose gender or weight class you want to change. There is no need to actually select the person. Just have them be the person you're looking at. Now in CE you should see both the gender and weight class in the cheat table; you can just double click where it says the gender or weight class' name and a popup box will let you select a new one. Now that person is done and you can immediately scroll to look at the next person you want to change and you'll notice the values are updating on the cheat table after a few seconds to reflect anybody you look at. (note: your CE settings Update Interval speed will determine how many seconds it takes for the value to update when you scroll to somebody new) When you're done going through people to edit, just select somebody to make 1 small edit to (like add an attribute point or something) and then SAVE ALL SETTINGS to make everything you just did permanent. Gender byte and WeightClass byte PERMA-changer: https://www.mediafire.com/file/t4siwxtndqh69xo/BirdTo2K.CT/file (patch 1.04)
    2 points
  10. SPECIAL THANKS TO : @Dirty Cheater@BlindedByTheGrace@me man@Cave Waverider These are my instructions on how to get The modern Brock Lesnar using Cheat Engine unlocked. This is what I did to get him. Others may have their own methods, but since no one has posted, I decided to. For those who want to experiment and can't wait for tools. These are the requirements that worked for ME. *BACK UP YOUR SAVE FILE JUST IN CASE YOU FUBAR IT* *WARNING - THIS WILL UNLOCK BROCK LESNAR BUT IT MAY LOCK ANOTHER MyFACTION CHARACTER LIKE SHEAMUS SINCE THE OFFSETS ARE FROM WWE2K23 not WWE2K24* * TRY AT YOUR OWN RISK* 1) Requires Cheat Engine (I'm using 7.4) 2) Greasy speed like Mickey told Rocky Balboa (chasing chickens may help or not) 3) WWE2K23 unlock all data file posted in the WWE 2K23 modding forum. (Do a search) 4) HXD LAUNCH HXD AND OPEN THE FILE FROM THIS FORUM WWE2K23 UNLOCK ALL DATA/CLICK SELECT ALL AND COPY Start up WWE 2K24 Go into the roster section Launch Cheat Engine and select PROCESS running WWE 2K24 Change Value type to ARRAY Of BYTES and TYPE C06911000000 SELECT THE FIRST ADDRESS IN GREEN ON THE RIGHT HAND SIDE, RIGHT CLICK IT, SELECT BROWSE THIS MEMORY REGION, SELECT THE FIRST 2 BYTES AND PASTE THE FILE COPIED FROM HXD. CHEAT ENGINE WILL FREEZE. LET IT DO ITS THING. WHEN THE HOURGLASS STOPS. GO BACK TO THE MAIN SCREEN OF CHEAT ENGINE AND NOW TYPE IN THE IN THE VALUE FIELD 57 01 00 00 57 01 Click FIRST SCAN In the FOUND AREA select the FIRST ADDRESS FOUND, RIGHT CLICK IT, AND SELECT BROWSE THIS MEMORY REGION WHEN THAT BOX OPENS, CLICK ON THE RIGHT HAND SIDE WHITE SPACE AND SELECT DISPLAY TYPE-2 BYTE DECIMAL COUNTING FROM LEFT TO RIGHT WHEN YOU REACH THE 20th section, CHANGE THE NUMBER 0 to 1 SELECT ANY WRESTLER, CHANGE ANY OPTION AND SAVE IF YOU DID EVERYTHING RIGHT, YOU SHOULD NOW SEE BROCK LESNAR AVAILABLE WITH ONE OF THOSE DEFAULT SHADOW RENDERS QUICKLY GO INTO CREATE A SUPERSTAR SELECT BROCK LESNAR and CHANGE USE ALTERNATE ATTIRE TO NO SAVE - DO NOT UPLOAD TO CC - HE WILL BE LOCKED FOR OTHERS WITH MyRISE REQUIREMENTS THAT THEY WILL NOT BE ABLE TO UNLOCK. AT THIS POINT, DEPENDING ON YOUR SPEED, THE GAME MAY OR MAY NOT HAVE CRASHED. EITHER WAY, EXIT OUT OF CHEAT ENGINE AND EXIT OUT OF WWE2K24. WHEN YOU RELAUNCH WWE 2K24, YOU WILL NOTICE THAT THE BROCK LESNAR WITH THE SHADOW RENDER IS NO LONGER THERE AND HAS RETURNED TO THE SHADOW REALM, BUT THE ONE YOU CREATED/COPIED FROM HIM IS THERE. CHANGE HIS NAME FOR ALT.ATTIRE ACCORDINGLY TO BROCK LESNAR. HE WILL HAVE BROCK LESNAR'S ENTRANCE, MOVESETS, ATTRIBUTES, TRON, with an OVR 94. THIS CAN BE DONE WITH OTHER WRESTLERS WHO ARE STILL LOCKED/HIDDEN. I ONLY DID IT FOR BROCK AND EL ORDINARIO. VINCE WAS ALREADY UNLOCKED IN CC. CAUTION: I DON'T KNOW IF THIS WILL AFFECT YOUR SAVE FILE IN THE FUTURE WHEN TOOLS OR OTHER METHODS ARE INTRODUCED. TRY AT YOUR OWN RISK AND REMEMBER TO BACKUP YOUR SAVE BEFORE STARTING. DISCLAIMER: I AM NOT A PROGRAMMER OR TEACHER OR EXPERT ON THIS. I JUST FIND IT MORE FUN THAN PLAYING THIS GAME. I DON'T DO VIDEOS OR TUTORIALS. THIS IS ABOUT AS MUCH OF A TUTORIAL AS I CAN MUSTER. *UPDATE - With Commentary * STEPS TO ADD BROCK'S COMMENTARY 1) First go to Community Creations and look for BROCK LESNAR '14 From Showcase. The one you are looking for has a Render with Red/Black Shorts and says Full Commentary,Tron, Music. Download that. 2) Look on these forums for @Dirty Cheater topic Cheat Engine Use and download his Cheat Engine File. Credit to @Dirty Cheater for his file. We will NOT be changing genders. We will be using it to find the offsets of YOUR CAW. 3) Once you have downloaded BROCK LESNAR '14 and Unlocked BROCK LESNAR modern with my instructions up top. You will launch Cheat Engine, OPEN DIRTY CHEATER's Script, and click the GREEN BOX ONLY. Go into the Roster and find BROCK LESNAR '14 then using Dirty Cheaters Script, RIGHT CLICK HIS OFFSET/BROWSE THIS MEMORY REGION. On the 5th OFFSET, COPY EVERYTHING DOWN AND PASTE INTO NOTEPAD. It should look something similar to this somewhat. In this case the 5th offset is 3919 - make sure you are displaying in 2byte Decimal. Copy everything down until you reach about the same length with the 3 zeros at the end. 0 1030 0 0 3919 10285 4401 34143 31645 32127 51650 37407 25488 3506 43781 30344 4012 30 1 286 2 2 0 0 2 0 0 0 0 0 0 0 256 257 257 1 0 514 514 514 0 0 65535 65535 65535 65535 65535 65535 65535 65535 65535 65535 2000 0 34465 1 2305 61 5697 64 2000 0 34465 1 2305 61 5697 64 2000 0 34465 1 2305 61 5697 64 2000 0 34465 1 2305 61 5697 64 2000 0 34465 1 2305 61 5697 64 2000 0 34465 1 2305 61 5697 64 2000 0 34465 1 2305 61 5697 64 2000 0 34465 1 2305 61 5697 64 2000 0 34465 1 2305 61 5697 64 2000 0 34465 1 2305 61 5697 64 1858 57944 23135 20570 11555 20560 21845 20555 21845 19285 24415 14140 20550 24415 11051 11051 13630 22079 11350 11842 4438 3085 14092 14400 15934 12094 9532 42 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 9316 5652 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55482 12890 41286 0 0 0 41649 34518 20057 0 57 0 0 0 0 0 0 0 45644 50212 19720 8473 0 0 255 0 256 256 1 0 1461 0 266 0 345 0 0 0 346 0 348 0 347 0 1556 0 0 0 0 0 343 0 343 0 343 0 343 0 343 0 443 0 1152 0 26009 0 0 0 511 0 0 0 0 0 0 0 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 65280 65535 0 0 0 4) Now find the modern BROCK LESNAR you unlocked and using the same method as above, find his offsets and paste the BROCK LESNAR '14 offsets over his. REMEMBER TO CHANGE SOMEONE'S ATTRIBUTES & SAVE! If you did this correctly, he will have all the commentary from the game. One last thing. Go into CC and change his presentation to Nickname 'The Beast' first name Brock. The announcer will announce him right and no longer say 'The Superstar'. P.S. He will have the default black gloves, shoes, and shorts. Just take one from CC that you like and copy the attire for him. P.S.S. I'm not here to discuss whether Brock or Vince are innocent or guilty. In layman's terms, IDGAF. You can have that discussion on your own time at the dinner table while you continue to consume the product on T.V.
    2 points
  11. If you want to play the game without being forced to update and you don't want to have to try and mess around with going offline or whatever, here's a great solution! Make sure you set your Steam settings to only download the game when you launch it, so you'll see the warning sign (the big blue update button) before actually receiving the update. Anytime you see the update button, just edit your manifest file so Steam thinks it has the new update! Doing it this way will have two benefits - not only are you guarded from the update but you also KNOW there was an update. If, however, you don't even want to know there was going to be an update, you can most likely just go straight to making the below referenced appmanifest file "read only" before the next update drops and I don't think Steam will even alert you when there's a new patch at all (plz correct me if I'm wrong on that part). The file is within the Steam folders as found here: \Steam\steamapps\appmanifest_2315690.acf To block the update from being forced on you, open appmanifest_2315690.acf in a text editor and change the following 2 spots: 1 Change the "StateFlags" value to 4 2 Replace the "manifest" ID number with the new Manifest ID found on this page here: https://steamdb.info/depot/2315691/ After changing those two values in the file, save it. Then right click the file and go to properties, and mark the file READ ONLY so Steam doesn't immediately overwrite it. EXIT STEAM, and when you run it again, the game should have the green play button. Eventually when you want to update to the newer patch, you can just go reverse the steps. Note: If when you reverse the steps you still can't download a new patch, make sure you found and reverted to the previous manifest ID on that website and also make sure "ScheduledAutoUpdate" value is set to "0". If you run into trouble and need help, feel free to ask!
    2 points
  12. For anyone whos interested, Rick Rude's theme is 313428430 in music_1.pck. Thanks again for all your great work @TheVisitorX
    2 points
  13. I think you should try Apollo - https://www.psx-place.com/resources/apollo-save-tool.1264/ for save resigning.
    1 point
  14. Sound Editor [Released: Version 2.2.0.0] It's time! After several weeks of work, the new version of the Sound Editor is finally live and comes with a lot of new features. But first: A big thank you goes to Mark/Rampage for allowing me to include his data.xml for 2K23. Also, a big thank you to all other authors of the data files from previous releases like Living Human, iTwistedSpartan and others. This was not my work and it wouldn't be possible without you guys! Thank you to everyone who helps and provides their data! And thanks to all the kind words and people who have supported me with donations before! It motivates me a lot! Here's an overview of the new features: Over 90% of the code has been completely reworked and rewritten Many minor and major fixes and improvements (including: search terms and sorting remain when switching as well as selected folders) XML files have been outsourced into databases, making SE compatible with multiple versions (currently 2K19, 2K22, 2K23) Sound-Converter has been completely rewritten and revised (new volume slider, new view of running tasks, download of YouTube music via txt files) New TTS feature for easy creation of RA via Uberduck API New file indexing feature to save storage space -> After opening a PCK file, SE now creates an index of all offsets. If a new file is imported that is larger than the one being overwritten, this table is updated. In the later course, the storage space gained can be reused if it is large enough. New UI (light and dark mode, slim titlebar) Revised export dialog -> mass export as *.ogg is now possible View, export, and import of embedded sound files in soundbanks (import is still UNTESTED and in BETA!!! Use it at your own risk!!!) ... and much more!!! Please note that this is a BETA version that may still have errors. I am not liable for any risks or damages that may arise from use. ALWAYS create a backup before doing anything else. A final word: My tools are, have been, and will always be free. I will not offer earlier access via Patreon or charge anything for them to be used by anyone. But developing them has cost me time and money. For example, my Uberduck access costs me money every month. Therefore, I would be very grateful for any donations. So if my work helps you and you find it useful, I would appreciate your support. Thank you! Notice: Not all data for 2K23 has been collected yet. If you want, you can send me your custom_data.xml file and I will merge your additions with the next update. This is a first test version and may contains bugs!!! ALWAYS MAKE A BACKUP BEFORE USING IT!!!!! !!! Please read !!! SE is compatible with WWE 2K23 and should also work with previous titles. It ships with a database for 2K19, 2K22 and 2K23! More can be added manually. Here is a tutorial video on how to use it (Thanks @Waldoocs) Changes Download (installer) FAQ I will expand on this post later.
    1 point
  15. Thanks for sharing these saves. Does ECW save has New Jack perhaps? And a nice Mark Jindrak in WCW?
    1 point
  16. So I don't know what else to do. The SmackTalks discord isn't answering but....when I try to download the Sound Editor installer from page 1, Windows says that whatever was downloaded is corrupted or unreadable. I used Sound Editor 18 days ago with ZERO issue (even successfully imported Kenny Omega's AEW theme into the game)...but now it's like Sound Editor isn't installed anymore. I deleted the folder from program files but now it just won't reinstall. Not sure what to do. So I don't know what else to do. The SmackTalks discord isn't answering but....when I try to download the Sound Editor installer from page 1, Windows says that whatever was downloaded is corrupted or unreadable. I used Sound Editor 18 days ago with ZERO issue (even successfully imported Kenny Omega's AEW theme into the game)...but now it's like Sound Editor isn't installed anymore. I deleted the folder from program files but now it just won't reinstall. Not sure what to do.
    1 point
  17. The links to the string on this site seem to be dead. Luckily Data Editor includes a copy, and it's link is live and well.
    1 point
  18. Thanks man, love the arenas for this one must be a good few still that no one else ever tried to make https://wetransfer.com/downloads/cca1aa8748ed2e23daf2bb6de99aa38720240323000223/cad521aec7d4c50716884dee6e8384b220240323000223/c01c34 1st attempt at sharing but this my old PAL save, has not yet been converted to NTSC, hopefully can get that link up soon also if needed
    1 point
  19. hey @meanmeandalenko bro if you need help on file sharing I just messaged you my guy I hope you can get back to me on this I always wanted that nwa caw save
    1 point
  20. Back after 10 years, after spending so long creating arenas and arranging rosters I decided no further wrestling games were needed. Don't think I've missed too much with the newer games, but deffo not up to speed with other mods now available, thought I was the only onoe who stick with 14 I still have all the saves I posted back then and will post again soon if anyone wants, just need to figure out how to unlock them and convert to ntsc again.
    1 point
  21. Try hard to re-follow the steps in that other thread about unlocking Brock manually. Trust me... TRUST ME... it might seem overwhelming and confusing right now, but you will absolutely be happy with yourself for the new achievement you've accomplished when you finally get him unlocked. Also, it will mean future attempts to manually do various things with cheat engine will become easier, and so on... Believe me if you can keep at it until it works, going SLOWLY through every single step in that thread, you will be so happy when you finally get it going because you'll know YOU leveled up while doing it. Try your best. This is easy enough that it's a great beginner step for you to practice and master and the thread for unlocking him covers everything you need to know.
    1 point
  22. Glad to hear. That's two people out of 550 views who reported that they got it working also. Since i will be busy experimenting with other things I will be locking this up. The directions are there for any other lurkers. If followed to the T, it will work.
    1 point
  23. I don't have any CAWs on 2k24 yet, but if it's the same as the in game superstars, it should always be the 3rd byte of the AOB. For anybody needing some tips on finding AOBs and messing around with gender bytes, maybe I can help with this advice... The first 2 bytes of somebody's AOB are their ID, like how The Rock has been ID 100 for like all of eternity in these games, which means the first two bytes of his AOB are going to be 64 00 because 100 converted into bytes (as in the Array Of Bytes that is an AOB) is 64 00. After that we get to the 3rd byte, which is the gender byte and will always be 00 or 01 (00=male; 01=female). Now let's do a little test to see if we can find somebody's AOB. Let's take Becky Lynch who we know is ID 611 because this google doc for 2k23 tells us, and the IDs usually always stay the same year after year. The AOB patterns (the HEX values in the second column) are out-dated on this Google doc though, so we have to figure out the pattern ourselves. So since we know Becky's ID is 611, we have to convert that to hex which is 263 which we then have to make AOB-friendly by turning it into two bytes like this 02 63 but then swapping them so they're like this 63 02 which gives us the first two bytes of her AOB. If these last couple sentences sounded f'n psychotic and made no sense, do some Googling on how to convert decimals into hex into array of bytes. It's valuable info to know, but tricky to explain easily. Next, we know Becky's female (despite being The Man LOL!) so we know the 3rd byte will be 01. After that, most of the time the 4th byte is a 00 followed by another occurrence of their ID taking up the 5th and 6th bytes in the AOB. So that would mean this pattern should find all instances of Becky's AOB: 63 02 01 00 63 02 ^First two bytes represent the character ID, 3rd byte is gender, 4th I don't know what it's for but it's usually 00, and then 5th and 6th are the ID again just like 1 and 2. For most of the people listed on that document, you can kind of figure out what the AOB pattern should be just by looking at it. For example if I look at Asuka it says her pattern is 6D 02 2F 01 6D 02 ...but we have to adjust for the fact that the 3rd and 4th bytes (in red) in all these suggested patterns is out-dated now. So with Asuke above, I would replace byte 3 with 01 because I know she's a female and I know her gender byte will be 01. Next, as I said earlier, the 4th byte is unknown to me but USUALLY is 00 now. So I'd come up with this new pattern if I want to search for Asuka: 6D 02 01 00 6D 02 ...and this would probably find her, but I'm just guessing. If if fails, I'd replace that unknown 4th byte (00) with a wildcard (**) like this and narrow my search from there: 6D 02 01 ** 6D 02 Anyway, I realize this strayed off a bit from the original question regarding CAWs but once you get really good at finding and editing in-game superstar AOBs, then you start getting a lot better at dealing with CAW stuff too. You can usually find a CAW's AOB the same way, but with CAWs that have smaller ID numbers it definitely gets trickier. Usually the first CAW you create is going to have ID 1, and the second will have ID 2, and so on... In 2k23 I was able to find CAW AOBs using the method I describe above (First two bytes = ID, third = gender, fourth = 00 or wildcard, followed by the ID being repeated again) so it probably is all the same in 2k24. Hope this helps some people out with their experiments! Don't forget everybody has SEVERAL different AOBs in the game, so if you change the gender byte and it has no effect, you may have changed the wrong AOB.
    1 point
  24. TheVisitorX Great update for 2k24 , i was replace few themes , i dont have issues for it, Menu soundtrack are working better , keep it up
    1 point
  25. @kuletxcore he said in the post You need to install Sound Editor 2.1.0.1 and then update to 2.2.0.0 from the editor itself
    1 point
  26. 1 point
  27. i woul like to get the invite/link to the the theme discord too if you can share
    1 point
  28. Is there a link or could I get an invite to the theme Discord?
    1 point
  29. Hey everyone! Try this out for patch 1.20 and let me know if this fixes all the scenes in the game that used to be 30FPS. This should force 60 FPS and also should stop the glitch where the game would run super fast during a match after a 60 FPS entrance. If there are any cutscenes or anything this isn't working for, please tell me where to find those scenes so I can make it work for those too. Once I'm sure this works for everything, I will create a similar solution for 1.22 and add it to my free rules modifier cheat table that works with undetected versions of Cheat Engine. https://www.mediafire.com/file/3w4453j2u3b50l8/60fps+entrances+for+2k23+patch+1.20.CT/file
    1 point
  30. It's been a while since i've been active in the 2K14 modding community, i'm looking foward to get back, but i have one question, can we get SVR PS2 models to work on 2K14? There have been a lot a mods for the PS2 game with some updated models and i tought if we can get them to work on 2K14
    1 point
  31. the TTS Generator is no longer working. Here is the error that the app spits out when I try to launch it: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: InvalidArgument=Value of '0' is not valid for 'SelectedIndex'. Parameter name: SelectedIndex at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at itmnflVxMQff4pMt3MJ.H9BdC3vxLY(Object , Int32 , itmnflVxMQff4pMt3MJ ) at W8UZVHDyaTH8yJrFIt.LlciocLKLJpdkiI8V7n.<loadVoices>d__2.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.9195.0 built by: NET481REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- Sound_Editor Assembly Version: 2.1.0.1 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.9220.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.9220.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.9195.0 built by: NET481REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.9037.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- f77cbd8b-fb17-4f92-aa1c-5484bad51168 Assembly Version: 1.0.0.0 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- Newtonsoft.Json Assembly Version: 13.0.0.0 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.8.9037.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.8.9037.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.8.9214.0 built by: NET481REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.9037.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Bass.Net Assembly Version: 2.4.12.5 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.9037.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- FontAwesome.Sharp Assembly Version: 6.3.0.0 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- PresentationCore Assembly Version: 4.0.0.0 Win32 Version: 4.8.9220.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll ---------------------------------------- WindowsBase Assembly Version: 4.0.0.0 Win32 Version: 4.8.9220.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll ---------------------------------------- PresentationFramework Assembly Version: 4.0.0.0 Win32 Version: 4.8.9220.0 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework/v4.0_4.0.0.0__31bf3856ad364e35/PresentationFramework.dll ---------------------------------------- System.Xaml Assembly Version: 4.0.0.0 Win32 Version: 4.8.9220.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xaml/v4.0_4.0.0.0__b77a5c561934e089/System.Xaml.dll ---------------------------------------- System.Xml.Linq Assembly Version: 4.0.0.0 Win32 Version: 4.8.9037.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll ---------------------------------------- AutoUpdater.NET Assembly Version: 1.7.7.0 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- Microsoft.GeneratedCode Assembly Version: 1.0.0.0 Win32 Version: 4.8.9037.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.8.9037.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- System.Text.Json Assembly Version: 7.0.0.3 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- System.Memory Assembly Version: 4.0.1.2 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- System.ValueTuple Assembly Version: 4.0.0.0 Win32 Version: 4.8.9037.0 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.ValueTuple/v4.0_4.0.0.0__cc7b13ffcd2ddd51/System.ValueTuple.dll ---------------------------------------- System.Runtime.CompilerServices.Unsafe Assembly Version: 6.0.0.0 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- Microsoft.Bcl.AsyncInterfaces Assembly Version: 7.0.0.0 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- System.Text.Encodings.Web Assembly Version: 7.0.0.0 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- System.Buffers Assembly Version: 4.0.3.0 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- System.Numerics.Vectors Assembly Version: 4.1.4.0 Win32 Version: 2.1.0.1 CodeBase: file:///C:/Program%20Files%20(x86)/Sound%20Editor/Sound_Editor.exe ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
    1 point
  32. Hello guys. I'm making a compilation mod with 2K14 as the base. My goal is to add every superstar (and their attires) from wwe '12 to wwe 2k17 (last gen of course) to create a definitive experience on the last gen hardware. As of right now I am in the very early stages, but I hit a breakthrough (at least for me) that made this project possible. Previously, I was going to use WWE 2K17 as the base, because it has the most superstars out of every last gen wwe game, so in my head it would of been easier adding the remaining superstars that weren't in there. However, this came to a halt when I found out that since WWE 2k15 on last gen, a bunch of game modes have been removed. So my best bet was WWE 2K14, but the only problem was that I already had a fully modded WWE 2K14 copy on my Xbox's hdd. So after some research, I found out how to successfully change the title and media id for the game. Basically this means that for those (like me) who have Wrestling Legends Installed or Vanilla 2k14, it will not affect it or the DLC. The game will save under a different title id, and the same goes for the DLC. Here are my goals for the project: The mod will be able to be downloaded along side vanilla WWE 2k14 or Wrestling Legends without any conflicts The mod will have every single Superstar, male and female, from WWE '12 to WWE 2K17 Any superstars in previous games that have an already existing slot in WWE 2K14 will be added as an attire (obviously) That's it (for now)! My standards for this mod are very low until I finish everything above. Things such as adding move-sets, entrances, arenas, etc are basically super-stretch goals for now. In the mean time, to show you I'm not bullshiting about taking a project this big, here is this spread sheet I'm making to use as a guide for adding superstars into the game. Im indexing all the numbers of every superstar's CH ID from every game so I can easily grab all of them for this mod. I've structured the spread sheet with superstars having their distinctive row, and the ch id in the columns separated by game. I've fully went through WWE '12, '13, and 2K14 and all I have left is 2k15,16, and 17. Link Known issues: Shinsuke nakamura's, Auska, and Braun strowman's hair are invisible Alexa Bliss, Shinsuke Nakamura, D-Von Dudley, and austin aries have no facial animations Screenshots:
    1 point
  33. The database includes Pofos and movesets of wrestlers from different promotions. Along with a string file of additional names. Requests are welcomed. For movesets your gonna need Blindedbythegraces moves mod and Entrances mod. Link to Pofos, movesets, and the string file-https://drive.google.com/drive/folders/1ducAkfaUKBJOst-2b98k5vmZOuymxGUT?usp=share_link
    1 point
  34. hey guys iam back to modding here is Akeem "The African Dream" , One Man Gang , The Rockers Shawn Michaels and Marty Jannetty Released at first post https://images2.imgbox.com/9a/1e/GTG7g44D_o.jpg Also dont forget to say thanks and hit like if u use my mods
    1 point
  35. Good to hear you got it. The elbow pad thing might be because you probably used The Rock’s pach which includes the elbow pads as separate files for the People’s Elbow.
    1 point
  36. Or just buy a fucking 360 if you are that interested in Wrestling mods, no one is going to remake massive mod projects on PS3 just for you. You could pickup a 360 for pretty cheap these days, I bought a 2nd one just in case my one dies.
    1 point
  37. @williambeattyomfg can you please shut up, jesus you've been annoying for awhile man. @williambeattyi'm not normally an asshole but damn, you've been asking the same damn questions, over and over over and over over and over over and over over and over over and over over and over over and over over and over over and over over and over to everybody, its getting annoying man.
    1 point
  38. Nah lol, not expecting anything, I'm going to just leave pc on over night should be done by morning, I'll be up at 5 anyways with the missus and the children, haha! thank you and your team for making such a dream wrestling game, can't wait to play it, Have a good christmas team wrestling legends
    1 point
  39. It would be better the other way around, IGM parts on CAWS... ie: Hair. Still cool though.
    1 point
  40. Ring of Honor: NJWP/ Dragon Gate/Chikara Pro/Indy:
    1 point
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