Quoting the entire Eurogamer.com article...
Quote
Naughty Dog finds it "disheartening" when games "that are fun and exciting and get visceral things right" are praised by reviewers for having an "amazing" story.
"We try so hard at Naughty Dog to push things," creative director Neil Druckmann told Edge (thanks, VG247).
[/left]"And then games come out that are fun and exciting and get visceral things right, but to read in reviews that they have an amazing story is disheartening to us because we work so hard at it. We really hope we can raise the bar.
[/left]"We're trying to say something about human beings," Druckman continued, "and how they exist. Not necessarily just in this setting, but in every setting."
[/left]Naughty Dog's next project is post-apocalyptic PS3 exclusive The Last Of Us, which examines the relationship between a pair of survivors.
Uncharted is a fine series that certainly pushes the power of the PS3, and certainly is setting the benchmark for what is a AAA adventure game. I will not however go into bat for it in regards of it having a deeply complex societal drama attached to it. None of the characters are original and all fall into stereotypes Hollywood created half a century ago. The plot never stretches itself further than the standard "find the macguffin".
A lot more games these days feature impressive stories for a videogame, especially RPGs that maintain narrative over 40 hours, a much more challenging proposition than Uncharted's 6-8. You can't even argue that Uncharted delivers it's story in a creative way, sure the action tries it's fucking hardest to be dynamic and engaging, but the story is delivered through cutscenes albeit very expensive ones.
In conclusion, Neil Druckman, get fucked.















