PC paint tool for svr2010
#1
Posted 20 December 2009 - 05:38 PM
PTExplorer is a tool that will let you edit paint tool files for svr2010 on your PC allowing you
to import your own images
So here's the sequence of events that will work,
1. Transfer your .PT (Paint Tool) file to PC and extract images using PTExplorer as (*.bmp)
2. Open the bmps in PSP or Photoshop and edit them
Remember that since black is the transparent color in the in-game pallette you need to change the
black slightly in PS so it doesnt appear as a transparent in game.
3. Save the bmps of the same size & color depth.
4. Reimport the bmps into the .pt file to slots of your choice with PTExplorer, but don't use
slot 0
5. Save the *.PT file from PTExplorer
6. Use modio to rehash and resign the .pt file
7. Transfer it to the XBox using Xplorer360, overwriting the old Paint Tool .pt file
8. Go to the Paint Tool in-game: the game will detect a corrupted file and when asked to
overwrite the file, do it! The game will correct the file, make slot 0 the default logo,
but keep the other logo's intact.
Download
PTExplorer V1.6
Made by Mr.Mouse of:
Xentax
Latest update:
- added readme.txt
- fixed a colour bug when loading from BMP. May even help corruption problem in-game.
- fixed bug with slot 10 and importing
- added View Alpha to show the intensity of each colour in the image in-game
- added tool-tip text when hovering over a button
- fixed dialogs
Bugs:
- the threshold for transparency seems to be wider than just (0,0,0).
I've had a couple images where I used the color black set to about (3,5,6) and the game
still recognized those as transparent. I ended up making those parts lime green
in PSP/PhotoShop, then changing them to black with the in-game paint tool.
Thanks to FatalArms for this video tutorial...
#2
Posted 20 December 2009 - 06:46 PM
Do you need a modded 360 to be able to get the save file? or is there another way to do it?
#3
Posted 20 December 2009 - 09:06 PM
#4
Posted 20 December 2009 - 09:23 PM
#5
Posted 20 December 2009 - 10:19 PM
#6
Posted 21 December 2009 - 01:12 PM
#7
Posted 24 December 2009 - 10:34 AM
-Now has palletes in the tool...
#8 svr_x36010964 (Guest)
Posted 29 December 2009 - 04:17 AM
#9
Posted 29 December 2009 - 08:54 AM
#10 Petchy (Guest)
Posted 06 January 2010 - 09:17 PM
#11
Posted 06 January 2010 - 11:11 PM
#12
Posted 06 January 2010 - 11:14 PM
Edited by InsaneSabu!, 06 January 2010 - 11:51 PM.
#13
Posted 07 January 2010 - 07:17 AM
#14
Posted 08 January 2010 - 09:16 PM
#15
Posted 16 February 2010 - 08:13 AM
InsaneSabu!, on 06 January 2010 - 11:14 PM, said:
On dial-up here so I can't see the video you mentioned. But you can download Modio for free and it has its on HDD explorer and it has a resigning tool. As long as you have your HDD hooked up to your computer you can inject your pt file directly back to your HDD from the resigning portion of the Modio program. I did this for the first time with success on a Suicide character.
Now I do have a question. Any .bmp file that I put back into PTXplorer always shows up as completely transparent. So for a real logo or picture that I would want to put in, I would have to manually go over all 256 colors and make them viewable. That's a pain in the rear. Anyone else who uses this know how to correct this problem without using the Paint.net program that's listed in the video? I don't mind doing it manually with a logo that is only 10 colors or less, but manually setting 256 is extremely time consuming and too much of a hassle.
#16 Evil Jeff (Guest)
Posted 19 February 2010 - 10:21 AM
IamPayne, on 16 February 2010 - 08:13 AM, said:
InsaneSabu!, on 06 January 2010 - 11:14 PM, said:
Now I do have a question. Any .bmp file that I put back into PTXplorer always shows up as completely transparent. So for a real logo or picture that I would want to put in, I would have to manually go over all 256 colors and make them viewable. That's a pain in the rear. Anyone else who uses this know how to correct this problem without using the Paint.net program that's listed in the video? I don't mind doing it manually with a logo that is only 10 colors or less, but manually setting 256 is extremely time consuming and too much of a hassle.
I had the same problem - if you use the recommended app 'Paint.net' this takes care of the problem - I was stubbornly trying to use Photoshop as I was more familiar with it
#17
Posted 22 February 2010 - 01:15 AM
DRAVEN, on 20 December 2009 - 05:38 PM, said:
PTExplorer is a tool that will let you edit paint tool files for svr2010 on your PC allowing you
to import your own images
So here's the sequence of events that will work,
1. Transfer your .PT (Paint Tool) file to PC and extract images using PTExplorer as (*.bmp)
2. Open the bmps in PSP or Photoshop and edit them
Remember that since black is the transparent color in the in-game pallette you need to change the
black slightly in PS so it doesnt appear as a transparent in game.
3. Save the bmps of the same size & color depth.
4. Reimport the bmps into the .pt file to slots of your choice with PTExplorer, but don't use
slot 0
5. Save the *.PT file from PTExplorer
6. Use modio to rehash and resign the .pt file
7. Transfer it to the XBox using Xplorer360, overwriting the old Paint Tool .pt file
8. Go to the Paint Tool in-game: the game will detect a corrupted file and when asked to
overwrite the file, do it! The game will correct the file, make slot 0 the default logo,
but keep the other logo's intact.
Download
PTExplorer V1.6
Made by Mr.Mouse of:
Xentax
Latest update:
- added readme.txt
- fixed a colour bug when loading from BMP. May even help corruption problem in-game.
- fixed bug with slot 10 and importing
- added View Alpha to show the intensity of each colour in the image in-game
- added tool-tip text when hovering over a button
- fixed dialogs
Bugs:
- the threshold for transparency seems to be wider than just (0,0,0).
I've had a couple images where I used the color black set to about (3,5,6) and the game
still recognized those as transparent. I ended up making those parts lime green
in PSP/PhotoShop, then changing them to black with the in-game paint tool.
Thanks to FatalArms for this video tutorial...
This only works on 360 or those it work on ps3 as well ?
#18
Posted 22 February 2010 - 10:55 AM
#19 SANTINI316 (Guest)
Posted 03 September 2010 - 06:00 PM
#20
Posted 07 January 2013 - 08:10 PM














