OMG LOW & SVR08-09 MODELS IN SVR2010 HACK
#41 jarni (Guest)
Posted 05 December 2009 - 05:13 PM
#42 ufc_2209t-98 (Guest)
Posted 05 December 2009 - 07:56 PM
#43 smackdown_2007 forever (Guest)
Posted 05 December 2009 - 07:58 PM
#44
Posted 05 December 2009 - 11:07 PM
Quote
Hey Draven, it was me, I was in a hurry to post. But I believe that its possible to extract model textures from the game. And the pac files in the game are different. You have C2.PAC DENT.PAC, ED2.PAC,ED1H(Head models) ED1L(Legs), and ED1B(body). I could try to upload the files if anyones interested in checking them out. I'm really interested in actually retexturing the models.
#45 wwevstna_evolution (Guest)
Posted 06 December 2009 - 05:30 PM
#46 psx2snake_solid (Guest)
Posted 06 December 2009 - 05:56 PM
#47
Posted 07 December 2009 - 06:49 AM
#48
Posted 07 December 2009 - 08:04 AM
that then only leaves a few wrestlers to convert..
#49
Posted 07 December 2009 - 08:59 AM
brienj, on 07 December 2009 - 06:49 AM, said:
MAN! I can not wait for the tutorial lol. The first part was very helpful and I appreciate the work you are putting into this.
#50
Posted 07 December 2009 - 03:51 PM
DRAVEN, on 07 December 2009 - 08:04 AM, said:
that then only leaves a few wrestlers to convert..
As a matter of fact, I am doing this now. For example, my hack uses the Ric Flair model from LOW now, the SvR2009 type, not the 'Naitch', which is also going to be added as an extra playable slot. You'll be ablt to play with all the other wrestlers that have old school models, like Undertaker, HBK, and HHH, and they will be extra slots, they won't replace the original from SvR2010.
Won't really need any tutorial when I finish, as long as you have LOW and SvR2009, you'll be able to use my mod, I'll give you ppf patches for all the game files that need it, and then you add the files from the other games that it needs. I will explain how everything works, so if you want to add even more wrestlers, you can.
Edited by brienj, 07 December 2009 - 03:52 PM.
#51
Posted 07 December 2009 - 11:58 PM
Also do you have a rough release date, and once you do release your ppf patches do you think it would be possible for a novice hacker like myself to edit them to add our own characters?
Edited by JBP, 08 December 2009 - 01:36 AM.
#52
Posted 08 December 2009 - 02:22 AM
JBP, on 07 December 2009 - 11:58 PM, said:
Also do you have a rough release date, and once you do release your ppf patches do you think it would be possible for a novice hacker like myself to edit them to add our own characters?
I am adding all wrestlers from LOW and SvR2009 that aren't in 2010 already. That's the first update. We'll worry about 07 and 08 later, but I have access to all the models I need, my buddy is testing stuff for me as I add them, and he has 07 and 08.
It will be very easy to add any of your own that you want, as long as it is in a correct PAC file, no problem. When I get a few more added, I'll post a video to get you more excited.
#53
Posted 08 December 2009 - 02:28 AM
#54
Posted 08 December 2009 - 03:25 AM
#55
Posted 08 December 2009 - 03:26 AM
JBP, on 08 December 2009 - 02:28 AM, said:
Actually they aren't announced as anything. The announcer will say, "Approaching the ring ..." then silence. If I can figure out how the audio works, I could maybe put the audio from the older games in. But it's better they don't say anything, than to say something wrong.
JBP, on 08 December 2009 - 03:25 AM, said:
There is a file, actually two files, one for HD and one for SD, that determine the filesizes of all the files in the game, and putting those models in the game is screwing that up. After adding the LOW and SvR2009 models, I'll figure out how exactly to add the older ones, but it should be just as simple.
Edited by brienj, 08 December 2009 - 03:30 AM.
#56
Posted 08 December 2009 - 03:32 AM
#57
Posted 08 December 2009 - 08:32 AM
Looking forward to it, the annoucement audio is probaly somewhere in the sounds.pac or in the .yaf's which you can extract with the yaf extractor (tutorial posted on the first post of this site when you click spoiler)
http://caws/forum/in...the-first-post/
the only problem is the .adx files, i heard what a programm called konvertor that you can convert it (but not tried it out yet), if the sound is not in any .yaf's then they are in a .fsb (tutorial about fsb in the same site) when you extract these you get .wav files (but you need special codecs and so i got the audio again not to work)
but i saw a few topic on aluigi's forum about it but i don't clearly understand what to do so maybe if you want annoucement names you must have a look at aluigi's forum and the tutorials from caws
so maybe in the future we can found this out but that's a later problem, i really liked that we can add superstars any time some
btw. brienj do you think it will work with stone cold stil in it (i have him as official dlc) and do you think that there is a possibilty to add belts and brands in the future so that we have as example a tna brand with tna belts as extra slots
then we have a whole new game: wwe/ecw vs. tna vs. legends 2010
Edited by coddeest, 08 December 2009 - 10:45 AM.
#58
Posted 08 December 2009 - 10:21 AM
brienj, on 08 December 2009 - 03:26 AM, said:
JBP, on 08 December 2009 - 03:25 AM, said:
There is a file, actually two files, one for HD and one for SD, that determine the filesizes of all the files in the game, and putting those models in the game is screwing that up. After adding the LOW and SvR2009 models, I'll figure out how exactly to add the older ones, but it should be just as simple.
Adding models from 08, works perfectly with no problems. some of the 07 models work and others dont. RVd and Hogan work with graphical errors but benoit ,angle and guerrero freeze the game.
#59
Posted 08 December 2009 - 11:17 AM
Any help please...
#60 coddeest (Guest)
Posted 08 December 2009 - 05:26 PM

but i think adding files will be difficult.. or repacking from this














