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#1 DRAVEN

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Posted 09 November 2007 - 07:04 PM

Here u go guy's as their's alot of posts asking how-to;
I will update this as information comes to light...

Game Graphic Studio (GGS)
This program does work with some of the SvR08 pac file but not the;
CH files or CAB file's...
It does find textures in the cab but they are unknown format..

DOWNLOAD FILE'S
http://muchovicio.fi...id=985864862187.

SVR2008 Tracklist.
MUSIC_0000.adx = Steve Austin (Normal)
MUSIC_0001.adx = Steve Austin (Face)
MUSIC_0002.adx = Steve Austin (Heel)
MUSIC_0003.adx = TripleH (Normal)
MUSIC_0004.adx = TripleH (Face)
MUSIC_0005.adx = TripleH (Heel)
MUSIC_0006.adx = Undertaker (Normal)
MUSIC_0007.adx = Undertaker (Face)
MUSIC_0008.adx = Undertaker (Heel)
MUSIC_0009.adx = Kane (Normal)
MUSIC_0010.adx = Kane (Face)
MUSIC_0011.adx = King Booker (Normal)
MUSIC_0012.adx = King Booker (Heel)
MUSIC_0013.adx = Edge (Normal)
MUSIC_0014.adx = Edge (Face)
MUSIC_0015.adx = Edge (Heel)
MUSIC_0016.adx = Jeff Hardy (Normal)
MUSIC_0017.adx = Jeff Hardy (Face)
MUSIC_0018.adx = Matt Hardy (Normal)
MUSIC_0019.adx = William Regal (Normal)
MUSIC_0020.adx = William Regal (Face)
MUSIC_0021.adx = Carlito (Normal)
MUSIC_0022.adx = Bobby Lashley (Normal)
MUSIC_0023.adx = VinceMcMahon (Normal)
MUSIC_0024.adx = VinceMcMahon (Heel)
MUSIC_0025.adx = Rey Mysterio (Normal)
MUSIC_0026.adx = Rey Mysterio (Face)
MUSIC_0027.adx = JBL (Normal)
MUSIC_0028.adx = JBL (Heel)
MUSIC_0029.adx = Ric Flair (Normal)
MUSIC_0030.adx = Ric Flair (Face)
MUSIC_0031.adx = Ric Flair (Heel)
MUSIC_0032.adx = CMPunk (Normal)
MUSIC_0033.adx = CMPunk (Face)
MUSIC_0034.adx = CMPunk (Heel)
MUSIC_0035.adx = Kenny Dykstra (Normal)
MUSIC_0036.adx = Chris Masters (Normal)
MUSIC_0037.adx = MVP (Normal)
MUSIC_0038.adx = Chavo Guerrero (Normal)
MUSIC_0039.adx = John Cena (Normal)
MUSIC_0040.adx = John Cena (Face)
MUSIC_0041.adx = John Cena (Heel)
MUSIC_0042.adx = Gregory Helms (Normal)
MUSIC_0043.adx = Candice Michelle (Normal)
MUSIC_0044.adx = Candice Michelle (Face)
MUSIC_0045.adx = Torrie Wilson (Normal)
MUSIC_0046.adx = Torrie Wilson (Face)
MUSIC_0047.adx = Mickie James (Normal)
MUSIC_0048.adx = Mickie James (Face)
MUSIC_0049.adx = Mick Foley (Normal)
MUSIC_0050.adx = Mick Foley (Face)
MUSIC_0051.adx = Mick Foley (Heel)
MUSIC_0052.adx = HBK (Normal)
MUSIC_0053.adx = HBK (Face)
MUSIC_0054.adx = HBK (Heel)
MUSIC_0055.adx = Rick Rude (Normal)
MUSIC_0056.adx = Rick Rude (Face)
MUSIC_0057.adx = Rick Rude (Heel)
MUSIC_0058.adx = Shane McMahon (Normal)
MUSIC_0059.adx = Shane McMahon (Heel)
MUSIC_0060.adx = Umaga (Normal)
MUSIC_0061.adx = Umaga (Heel)
MUSIC_0062.adx = Finlay (Normal)
MUSIC_0063.adx = Finlay (Heel)
MUSIC_0064.adx = Roddy Piper (Normal)
MUSIC_0065.adx = Roddy Piper (Face)
MUSIC_0066.adx = Roddy Piper (Heel)
MUSIC_0067.adx = Batista (Normal)
MUSIC_0068.adx = Batista (Face)
MUSIC_0069.adx = Randy Orton (Normal)
MUSIC_0070.adx = Randy Orton (Face)
MUSIC_0071.adx = Randy Orton (Heel)
MUSIC_0072.adx = Mr. Kennedy (Normal)
MUSIC_0073.adx = Mr. Kennedy (Face)
MUSIC_0074.adx = Mr. Kennedy (Heel)
MUSIC_0075.adx = Mr. Kennedy (Normal)
MUSIC_0076.adx = Ashley (Normal)
MUSIC_0077.adx = Ashley (Face)
MUSIC_0078.adx = Kelly Kelly (Normal)
MUSIC_0079.adx = Kelly Kelly (Face)
MUSIC_0080.adx = Chryme Tyme (Normal)
MUSIC_0081.adx = Great Khali (Normal)
MUSIC_0082.adx = Snitsky (Normal)
MUSIC_0083.adx = Tommy Dreamer (Normal)
MUSIC_0084.adx = Tommy Dreamer (Face)
MUSIC_0085.adx = Tommy Dreamer (Heel)
MUSIC_0086.adx = --Cheer-- (Normal)
MUSIC_0087.adx = --Boo-- (Normal)
MUSIC_0088.adx = Sabu (Normal)
MUSIC_0089.adx = Sabu (Face)
MUSIC_0090.adx = Sabu (Heel)
MUSIC_0091.adx = Sandman (Normal)
MUSIC_0092.adx = Sandman (Face)
MUSIC_0093.adx = Sandman (Heel)
MUSIC_0094.adx = Melina (Normal)
MUSIC_0095.adx = Melina (Face)
MUSIC_0096.adx = Melina (Heel)
MUSIC_0097.adx = Bret Hart (Normal)
MUSIC_0098.adx = Bret Hart (Face)
MUSIC_0099.adx = Bret Hart (Heel)
MUSIC_0100.adx = Mark Henry (Normal)
MUSIC_0101.adx = Elijah Burke (Normal)
MUSIC_0102.adx = Michelle McCool (Normal)
MUSIC_0103.adx = Marcus Cor Von (Normal)
MUSIC_0104.adx = The Rock (Normal)
MUSIC_0105.adx = The Rock (Face)
MUSIC_0106.adx = The Rock (Heel)
MUSIC_0107.adx = DX (Normal)
MUSIC_0108.adx = DX (Face)
MUSIC_0109.adx = DX (Heel)
MUSIC_0110.adx = DX (Face)
MUSIC_0111.adx = DX (Heel)
MUSIC_0112.adx = Sandman (Normal)
MUSIC_0113.adx = Sandman (Face)
MUSIC_0114.adx = Sandman (Heel)
MUSIC_0115.adx = Undertaker (Face)
MUSIC_0116.adx = Undertaker (Heel)
MUSIC_0117.adx = King Booker (Normal)
MUSIC_0118.adx = King Booker (Heel)
MUSIC_0119.adx = HBK (Face)
MUSIC_0120.adx = HBK (Heel)
MUSIC_0121.adx = Randy Orton (Normal)
MUSIC_0122.adx = Randy Orton (Heel)
MUSIC_0123.adx = John Cena (Face)
MUSIC_0124.adx = John Cena (Heel)
MUSIC_0125.adx = Kane (Face)
MUSIC_0126.adx = Umaga (Heel)
MUSIC_0127.adx = Melina (Heel)
MUSIC_0128.adx = The Rock (Face)
MUSIC_0129.adx = The Rock (Heel)
MUSIC_0130.adx = DX (Face)
MUSIC_0131.adx = DX (Heel)
MUSIC_0132.adx = Jeff Hardy (Face)
MUSIC_0133.adx = Umaga (Heel)
MUSIC_0134.adx = Vince McMahon (Normal)
MUSIC_0135.adx = Vince McMahon (Heel)
MUSIC_0136.adx = Rated RKO (Normal)
MUSIC_0137.adx = Rated RKO (Heel)
MUSIC_0138.adx = MUSIC 01 (Normal)
MUSIC_0139.adx = MUSIC 02 (Normal)
MUSIC_0140.adx = MUSIC 03 (Normal)
MUSIC_0141.adx = MUSIC 04 (Normal)
MUSIC_0142.adx = MUSIC 05 (Normal)
MUSIC_0143.adx = MUSIC 06 (Normal)
MUSIC_0144.adx = MUSIC 07 (Normal)
MUSIC_0145.adx = MUSIC 08 (Normal)
MUSIC_0146.adx = MUSIC 09 (Normal)
MUSIC_0147.adx = MUSIC 10 (Normal)
MUSIC_0148.adx = MUSIC 11 (Normal)
MUSIC_0149.adx = MUSIC 12 (Normal)
MUSIC_0150.adx = Smackdown Theme (Normal)
MUSIC_0151.adx = Raw Theme (Normal)
MUSIC_0152.adx = ECW Theme (Normal)
MUSIC_0153.adx = Smackdown Theme (Normal)
MUSIC_0154.adx = Raw Theme (Normal)
MUSIC_0155.adx = ECW Theme (Normal)
MUSIC_0156.adx = SvR08TutorialVoice (EN)
MUSIC_0157.adx = SvR08TutorialVoice (ESP)
MUSIC_0158.adx = SvR08TutorialVoice (GER)
MUSIC_0159.adx = SvR08TutorialVoice (IT)
MUSIC_0160.adx = SvR08TutorialVoice (??)
MUSIC_0161.adx = SvR08TutorialVoice (EN)
MUSIC_0162.adx = SvR08TutorialVoice (ESP)
MUSIC_0163.adx = SvR08TutorialVoice (GER)
MUSIC_0164.adx = SvR08TutorialVoice (IT)
MUSIC_0165.adx = SvR08TutorialVoice (??)
MUSIC_0166.adx = SvR08TutorialVoice (EN)
MUSIC_0167.adx = SvR08TutorialVoice (ESP)
MUSIC_0168.adx = SvR08TutorialVoice (GER)
MUSIC_0169.adx = SvR08TutorialVoice (IT)
MUSIC_0170.adx = SvR08TutorialVoice (??)
MUSIC_0171.adx = SvR08TutorialVoice (EN)
MUSIC_0172.adx = SvR08TutorialVoice (ESP)
MUSIC_0173.adx = SvR08TutorialVoice (GER)
MUSIC_0174.adx = SvR08TutorialVoice (IT)
MUSIC_0175.adx = SvR08TutorialVoice (??)
MUSIC_0176.adx = SvR08TutorialVoice (EN)
MUSIC_0177.adx = SvR08TutorialVoice (ESP)
MUSIC_0178.adx = SvR08TutorialVoice (GER)
MUSIC_0179.adx = SvR08TutorialVoice (IT)
MUSIC_0180.adx = SvR08TutorialVoice (??)
MUSIC_0181.adx = SvR08TutorialVoice (EN)
MUSIC_0182.adx = SvR08TutorialVoice (ESP)
MUSIC_0183.adx = SvR08TutorialVoice (GER)
MUSIC_0184.adx = SvR08TutorialVoice (IT)
MUSIC_0185.adx = SvR08TutorialVoice (??)
MUSIC_0186.adx = SvR08TutorialVoice (EN)
MUSIC_0187.adx = SvR08TutorialVoice (ESP)
MUSIC_0188.adx = SvR08TutorialVoice (GER)
MUSIC_0189.adx = SvR08TutorialVoice (IT)
MUSIC_0190.adx = SvR08TutorialVoice (??)
MUSIC_0191.adx = SvR08TutorialVoice (EN)
MUSIC_0192.adx = SvR08TutorialVoice (ESP)
MUSIC_0193.adx = SvR08TutorialVoice (GER)
MUSIC_0194.adx = SvR08TutorialVoice (IT)
MUSIC_0195.adx = SvR08TutorialVoice (??)

As you see there are some superstars who seem to have double themes, like Undertaker and DX. Last year there were only 3 different version of entrance theme that belong to one superstar: Heel, Face and Normal version. This year some have like 5 version of entrance themes like 2 x entrance theme (Normal), entrance theme (Heel) and entrance theme (Face).
Sometimes a superstar dooesn't have a face/dirty version of his entrance theme. Indeed very confusing.

Credit; freezer250


Sound Editing For SVR2008

Note; Sample Rates for your WAV files must be in 24000HZ (credit; Terrster)

Yaf_Extractor_0.3.0 by Nergal

To replace the files inside the YAF archives do the following:

1.) Copy the MUSIC.YAF archive from the DVD to your harddisk
2.) Remove the "Write Protection" flag from the file (via rightclick->properties)
3.) Start the tool and load the YAF archive via the filemenu
4.) When the file has been analyzed click the "Load Replacements" button and select the files you want to exchange.
- The files must have the same filename as the original file.
- The files you selected will be displayed in the window.
- If the color is blue everything is ok, if the color is red the file is too large or it has the wrong audiotype.
5.) Click the "Replace Files" button and all "blue" files will be replaced inside the YAF archive
6.) Use Genies Xpert tool to rebuild the ISO as you've done in SVR2007

I haven't had time to create an ISO image to test the modifications, but the modified MUSIC.YAF files looked good. I also haven't tested if ADX v3 files work in SVR2008.

But at least you have something to test now
When you test your ISO's best use a DVD+RW with booktype changed to DVD-ROM. This way you don't have to sacrifice your discs to test the mod ^^.
Please leave some comments if you have success with the tool.

You can download it here:
http://rapidshare.co..._0.3.0.rar.html

Cheers,
Credit Nergal


Sound Editing Other SvR games
This has been the same process since HCTP

I do this by using adxencd, AFSExplorer_3_7, sound editor and any MP3 to wav converter u can get..

Exrtact adxencd.exe to ur C:\
Convert ur MP3 to wav.
Edit it in sound editor, save it as 48.000 stero
move ur saved WAV file to ur C:\ then select start/run,
then type C:\adxencd.exe Nameofurwav.WAV
this will convert ur wav to adx
then u open AFS explorer and import ur new sound file over the one u want to replace..

Remember!!!
if ur doing etrance music u have to do 3 of the same files in SVR 07
1- standard music
2- music with Cheer's
3- music with boo's


HCTP MUSIC EDITING by digi-tal
from: http://forums.afterd...view.cfm/122897

DOWNLOAD FILE'S
adxencd
http://www.box.net/public/inlx7i6jnh
afsexplorer
http://www.box.net/public/qi7io5x7s8

Video Extraction & Importing

First of all you will need the following Programs,

AFS Extractor
DC movie creator (to make sfd files)
VirtualDub

Using both programs is very simple, with AFS all you
need to do is place your copy of svr07 in your DVD drive,
load up AFS and then select the source file you want to extract.
All movies from the game can be found in the obiovus place
the folder called MOVIES on the games disc.
The next step is simple you just extract the files to the loctaion of your choice.

Virtualdub is very simple to use just open which ever file you choose that you extracted in virtualdub.
This will enable you to play the movie file you have opended and
also save it as a AVI file.

DOWNLOAD FILE'S

AFS Extractor
http://www.box.net/public/qi7io5x7s8

DC movie creator
http://www.box.net/public/695pjzkfoo

VirtualDub
http://www.box.net/public/7bleiznkri

Other programs used for Editing
<span style='color:blue'>DOWNLOAD FILE'S</span>

UltraISO
http://www.box.net/public/9ob468s3s2

DVD Decrypter
http://www.box.net/public/yq4jzmhz4v

Winhiip
http://www.box.net/public/0v95j67mh6

#2 Grand Apache

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Posted 10 November 2007 - 01:09 AM

Yeah, noticed the conversion of the audio files. The crowd files which are still in the old format have a lot of "Eddie" chants, so it's looks like he was at least on the drawing board for the main console rosters this year.

#3 freezer250

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Posted 10 November 2007 - 04:35 PM

I have had a look at the game and THQ have changed the music format from AFS to YAF so AFS explorer no longer work's for music, I am looking in to the YAF format to see if it can be edited

Also GGS finds unknown texture formats in the CAB but again cant extract them

A good thing in this game is the ability to edit move names using a hex editor they are in the misc.pac file,
their are more text in their also taunts ex;

YAF instead of AFS - that really sucks :> Searched for more information about YAF files on the internet but couldn't find anything. It seems nobody knows about this file-extension. Seems like a new invention from the game developers. What really amazes me is that they left some AFS files in. Now there's a mixture of AFS and stupid YAF files in the SOUND-folder. Good job THQ! ;)
Moreover I played a few hours and I already hate the new 24/7 mode, not to mention JBLs voiceovers. Come on, is this supposed to be a joke?! Oh wait these aren't new recordings only the old voicefiles from Tazz which were modified with some good old music editing software.... to make it sound like JBL's voice. Sounds more like the voice of a retard to me.. Ahh well enough of the rant. Sorry for being offtopic^^ At least the sfd files format survived and we might change some vids again.

Edited by freezer250, 10 November 2007 - 04:36 PM.


#4 Grand Apache

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Posted 10 November 2007 - 10:38 PM

Moreover I played a few hours and I already hate the new 24/7 mode, not to mention JBLs voiceovers. Come on, is this supposed to be a joke?! Oh wait these aren't new recordings only the old voicefiles from Tazz which were modified with some good old music editing software.... to make it sound like JBL's voice. Sounds more like the voice of a retard to me.. Ahh well enough of the rant. Sorry for being offtopic^^ At least the sfd files format survived and we might change some vids again.


No, they just had Bradshaw re-record Tazz's lines, which is more-so ridiculous.

#5 TSHyper

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Posted 11 November 2007 - 07:20 AM

I know YAF from somewhere, YAF Vorbis...

Or i could be dreaming...

#6 FlashYorkHunt

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Posted 21 November 2007 - 07:03 PM

Will u post a link to get to it

#7 Nergal

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Posted 24 November 2007 - 04:49 PM

Hi all,

to get things started I wrote a small unpacker for the .yaf archives.

I uploaded the tool to: http://rapidshare.co...ractor.rar.html

It's a first pre release version and eventually has some bugs, but it does the job. It's a win32 binary and compiled under win2k. Please leave some comments how it performs under XP/VISTA or 64 bit machines.

In addition I added the in_cube plugin for winamp to the archive. Just copy the in_cube DLL into your winamp plugin folder to enable playback of ADX v4 in winamp.

HOW TO USE THE TOOL:

1.) Start the yaf_extractor.exe and select a .yaf file from the filemenu.
2.) Click the button "Extract All", select a target directory and that's it :-).

Cheers,
~Nergal

#8 Code Converter

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Posted 24 November 2007 - 05:38 PM

I just downloaded it but thanks for it and I will post how I think it does

#9 TSHyper

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Posted 24 November 2007 - 11:26 PM

Ah awesome Nergal, did you have to work out the format yourself? Or is it a known format?

#10 freezer250

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Posted 25 November 2007 - 12:30 AM

Fantastic work, Negral! :eek
Tested it right on the big Music.YAF file on my SvR08 disc and the extraction with your tool worked like a charm :) Using WinXP SP2 (32bit) with last updates from microsoft, all Netframeworks + newest direct x version. I just used Xmplay instead of Winamp cause I prefer portable programs^^(you have to enter "NoReg=1" (without the quotes) in the ini file found in the Xmplay folder.) Anyway the plugin you gave us , works also with Xmplay:

Posted Image

Great work!

Oh by the way, you think there's a way to extract the Yaf files, replace adx files with our own songs like we did in previous games and convert them back to a new YAF again? That would be sweet!

#11 undertaker666

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Posted 25 November 2007 - 12:56 AM

good work man finding this now we need to know how to put the music back in

Edited by undertaker666, 25 November 2007 - 03:43 AM.


#12 Nergal

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Posted 25 November 2007 - 10:22 AM

Ah awesome Nergal, did you have to work out the format yourself? Or is it a known format?

To be honest, I don't know anything about the .yaf file format. I opened the file with a HEX editor and searched for anything that looked like the header of an audio file. After a while I found a copywrite string for CRI Middleware which gave me a hint that they still use the ADX encoding for the files inside.
The only difference is that the ADX files now are version 4 while they were version 3 in SVR2007.

Oh by the way, you think there's a way to extract the Yaf files, replace adx files with our own songs like we did in previous games and convert them back to a new YAF again? That would be sweet!


That's exactly what I'm looking for. Replacing the files inside is no problem, but I still don't know anything of the .yaf file format. If it stores some kind of a checksum for each file inside things can get a bit more complicated.
First I'm going to test if it works when I replace the files 1:1. Maybe the easy approach already works ;).

Besides that, the adxencd tool generates only ADX version3 files. So if we want to use our own .wav files I probably have to convert them to ADX version 4. Version 4 and version 3 are very similar though.

That's it for now, I'll keep you updated :).

Cheers,
~Ziu

P.S.: Btw, it would be cool if someone could make a simple list (a .txt file for example) for all the tracks inside the MUSIC.yaf file. I could integrate such a list in the tool so that I can assign the trackname to every ADX file. This would make editing and listening much more comfortable :).

#13 freezer250

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Posted 25 November 2007 - 12:10 PM

P.S.: Btw, it would be cool if someone could make a simple list (a .txt file for example) for all the tracks inside the MUSIC.yaf file. I could integrate such a list in the tool so that I can assign the trackname to every ADX file. This would make editing and listening much more comfortable :)

This is a good idea so I will take the job. Can take some time though ;) I will post the list here as soon as I'm finished.

BTW, anyone knows where I might find the text info about the background songs from SvR08? I'm talking about the little textbox that is displayed everytime a song is played in SvR08 menu. It disappears after a few seconds and shows the name of the band, album and the title of the current song. Just thought it would be cool to change this text as well...

Edited by freezer250, 25 November 2007 - 12:11 PM.


#14 TSHyper

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Posted 25 November 2007 - 06:58 PM

Someone should try using ADX3 in the game, its possible they just added the new versions code on top of the old one... work a shot...

#15 FlashYorkHunt

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Posted 25 November 2007 - 08:30 PM

do u have to have the disk to do this because i dont have a disk it is on a hard drive in my ps2

#16 FlashYorkHunt

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Posted 25 November 2007 - 08:33 PM

and i extrated it and i c a folder called in_cube wat is that???

#17 Nergal

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Posted 25 November 2007 - 09:06 PM

A small update:

I generated a MUSIC.YAF file where I exchanged some tracks. It has the same size as the original. Now I have the problem, that I need to exchange the original MUSIC.YAF file from the iso (which I created it with DVD Decryptor) with the file I generated.

I tried to use MagicISO to exchange the files but this changed the # of sectors in the image. The resulting DVD isn't booting.

Which method have you used to exchange the files in SVR2007?

~Nergal


@D3stroy3rô
You need to open the MUSIC.YAF file which is located in the SOUNDS folder of your SVR2008 source.
The in_cube folder contains a plugin for winamp so that you can play the ADX files.

#18 FlashYorkHunt

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Posted 25 November 2007 - 09:10 PM

where can i find the sounds folder

#19 freezer250

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Posted 25 November 2007 - 10:46 PM

A small update:

I generated a MUSIC.YAF file where I exchanged some tracks. It has the same size as the original. Now I have the problem, that I need to exchange the original MUSIC.YAF file from the iso (which I created it with DVD Decryptor) with the file I generated.

I tried to use MagicISO to exchange the files but this changed the # of sectors in the image. The resulting DVD isn't booting.

Which method have you used to exchange the files in SVR2007?

~Nergal

I updated my signature and put some links to tutorials I wrote for SvR07. I used a program called
Gnie's Expert tool to rebuild/extract the ISO. Worked great but I don't know if it works for SvR08 too...
Here's the link if you want to check it out: Audioediting SvR07
Oh and here's a videoturial if you want to know how to use the program:
Videodemo

Edited by freezer250, 25 November 2007 - 10:48 PM.


#20 DRAVEN

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  • Location:Manchester,UK

Posted 26 November 2007 - 09:21 AM

Hi all,

to get things started I wrote a small unpacker for the .yaf archives.

I uploaded the tool to: http://rapidshare.co...ractor.rar.html

It's a first pre release version and eventually has some bugs, but it does the job. It's a win32 binary and compiled under win2k. Please leave some comments how it performs under XP/VISTA or 64 bit machines.

In addition I added the in_cube plugin for winamp to the archive. Just copy the in_cube DLL into your winamp plugin folder to enable playback of ADX v4 in winamp.

HOW TO USE THE TOOL:

1.) Start the yaf_extractor.exe and select a .yaf file from the filemenu.
2.) Click the button "Extract All", select a target directory and that's it :-).

Cheers,
~Nergal


Good work their mate, I am looking in to the ADX v4 format I have so programs that say they do it just trying them out ;)